use super::pixel::*;
use crate::RGB;
use crate::RGBA;
use core::ops::*;
impl<T: Add> Add for RGB<T> {
type Output = RGB<<T as Add>::Output>;
#[inline(always)]
fn add(self, other: RGB<T>) -> Self::Output {
RGB {
r: self.r + other.r,
g: self.g + other.g,
b: self.b + other.b,
}
}
}
impl<T> AddAssign for RGB<T> where
T: Add<Output = T> + Copy
{
fn add_assign(&mut self, other: RGB<T>) {
*self = Self {
r: self.r + other.r,
g: self.g + other.g,
b: self.b + other.b,
};
}
}
impl<T: Sub> Sub for RGB<T> {
type Output = RGB<<T as Sub>::Output>;
#[inline(always)]
fn sub(self, other: RGB<T>) -> Self::Output {
RGB {
r: self.r - other.r,
g: self.g - other.g,
b: self.b - other.b,
}
}
}
impl<T> SubAssign for RGB<T> where
T: Sub<Output = T> + Copy
{
#[inline(always)]
fn sub_assign(&mut self, other: RGB<T>) {
*self = Self {
r: self.r - other.r,
g: self.g - other.g,
b: self.b - other.b,
};
}
}
impl<T> Sub<T> for RGB<T> where
T: Copy + Sub<Output=T>
{
type Output = RGB<<T as Sub>::Output>;
#[inline(always)]
fn sub(self, r: T) -> Self::Output {
self.map(|l| l-r)
}
}
impl<T> SubAssign<T> for RGB<T> where
T: Copy + Sub<Output=T>
{
#[inline(always)]
fn sub_assign(&mut self, r: T) {
*self = self.map(|l| l-r);
}
}
impl<T> Add<T> for RGB<T> where
T: Copy + Add<Output=T>
{
type Output = RGB<T>;
#[inline(always)]
fn add(self, r: T) -> Self::Output {
self.map(|l|l+r)
}
}
impl<T> AddAssign<T> for RGB<T> where
T: Copy + Add<Output=T>
{
#[inline(always)]
fn add_assign(&mut self, r: T) {
*self = self.map(|l| l+r);
}
}
impl<T: Add, A: Add> Add<RGBA<T, A>> for RGBA<T, A> {
type Output = RGBA<<T as Add>::Output, <A as Add>::Output>;
#[inline(always)]
fn add(self, other: RGBA<T, A>) -> Self::Output {
RGBA {
r: self.r + other.r,
g: self.g + other.g,
b: self.b + other.b,
a: self.a + other.a,
}
}
}
impl<T, A> AddAssign<RGBA<T, A>> for RGBA<T, A> where
T: Copy + Add<Output = T>,
A: Copy + Add<Output = A>
{
fn add_assign(&mut self, other: RGBA<T, A>) {
*self = Self {
r: self.r + other.r,
g: self.g + other.g,
b: self.b + other.b,
a: self.a + other.a,
};
}
}
impl<T: Sub, A: Sub> Sub<RGBA<T, A>> for RGBA<T, A> {
type Output = RGBA<<T as Sub>::Output, <A as Sub>::Output>;
#[inline(always)]
fn sub(self, other: RGBA<T, A>) -> Self::Output {
RGBA {
r: self.r - other.r,
g: self.g - other.g,
b: self.b - other.b,
a: self.a - other.a,
}
}
}
impl<T, A> SubAssign<RGBA<T, A>> for RGBA<T, A> where
T: Copy + Sub<Output = T>,
A: Copy + Sub<Output = A>
{
#[inline(always)]
fn sub_assign(&mut self, other: RGBA<T, A>) {
*self = RGBA {
r: self.r - other.r,
g: self.g - other.g,
b: self.b - other.b,
a: self.a - other.a,
}
}
}
impl<T> Sub<T> for RGBA<T> where
T: Copy + Sub
{
type Output = RGBA<<T as Sub>::Output, <T as Sub>::Output>;
#[inline(always)]
fn sub(self, r: T) -> Self::Output {
self.map(|l| l - r)
}
}
impl<T> SubAssign<T> for RGBA<T> where
T: Copy + Sub<Output = T>
{
#[inline(always)]
fn sub_assign(&mut self, r: T) {
*self = self.map(|l| l - r);
}
}
impl<T> Add<T> for RGBA<T> where
T: Copy + Add<Output=T>
{
type Output = RGBA<T>;
#[inline(always)]
fn add(self, r: T) -> Self::Output {
self.map(|l| l+r)
}
}
impl<T> AddAssign<T> for RGBA<T> where
T: Copy + Add<Output=T>
{
#[inline(always)]
fn add_assign(&mut self, r: T) {
*self = self.map(|l| l+r);
}
}
impl<T> Mul<T> for RGB<T> where
T: Copy + Mul<Output=T>
{
type Output = RGB<T>;
#[inline(always)]
fn mul(self, r: T) -> Self::Output {
self.map(|l|l*r)
}
}
impl<T> MulAssign<T> for RGB<T> where
T: Copy + Mul<Output=T>
{
#[inline(always)]
fn mul_assign(&mut self, r: T) {
*self = self.map(|l| l*r);
}
}
impl<T> Mul<T> for RGBA<T> where
T: Copy + Mul<Output=T>
{
type Output = RGBA<T>;
#[inline(always)]
fn mul(self, r: T) -> Self::Output {
self.map(|l|l*r)
}
}
impl<T> MulAssign<T> for RGBA<T> where
T: Copy + Mul<Output=T>
{
#[inline(always)]
fn mul_assign(&mut self, r: T) {
*self = self.map(|l| l*r);
}
}
#[cfg(test)]
mod test {
use super::*;
const WHITE_RGB: RGB<u8> = RGB::new(255, 255, 255);
const BLACK_RGB: RGB<u8> = RGB::new(0, 0, 0);
const RED_RGB: RGB<u8> = RGB::new(255, 0, 0);
const GREEN_RGB: RGB<u8> = RGB::new(0, 255, 0);
const BLUE_RGB: RGB<u8> = RGB::new(0, 0, 255);
const WHITE_RGBA: RGBA<u8> = RGBA::new(255, 255, 255, 255);
const BLACK_RGBA: RGBA<u8> = RGBA::new(0, 0, 0, 0);
const RED_RGBA: RGBA<u8> = RGBA::new(255, 0, 0, 255);
const GREEN_RGBA: RGBA<u8> = RGBA::new(0, 255, 0, 0);
const BLUE_RGBA: RGBA<u8> = RGBA::new(0, 0, 255, 255);
#[test]
fn test_add() {
assert_eq!(RGB::new(2,4,6), RGB::new(1,2,3) + RGB{r:1,g:2,b:3});
assert_eq!(RGB::new(2.,4.,6.), RGB::new(1.,3.,5.) + 1.);
assert_eq!(RGBA::new_alpha(2u8,4,6,8u16), RGBA::new_alpha(1u8,2,3,4u16) + RGBA{r:1u8,g:2,b:3,a:4u16});
assert_eq!(RGBA::new(2i16,4,6,8), RGBA::new(1,3,5,7) + 1);
assert_eq!(RGB::new(255, 255, 0), RED_RGB+GREEN_RGB);
assert_eq!(RGB::new(255, 0, 0), RED_RGB+RGB::new(0, 0, 0));
assert_eq!(WHITE_RGB, BLACK_RGB + 255);
assert_eq!(RGBA::new(255, 255, 0, 255), RED_RGBA+GREEN_RGBA);
assert_eq!(RGBA::new(255, 0, 0, 255), RED_RGBA+RGBA::new(0, 0, 0, 0));
assert_eq!(WHITE_RGBA, BLACK_RGBA + 255);
}
#[test]
#[should_panic]
fn test_add_overflow() {
assert_ne!(RGBA::new(255u8, 255, 0, 0), RED_RGBA+BLUE_RGBA);;
}
#[test]
fn test_sub() {
assert_eq!(RED_RGB, (WHITE_RGB - GREEN_RGB) - BLUE_RGB);
assert_eq!(BLACK_RGB, WHITE_RGB - 255);
assert_eq!(RGBA::new(255, 255, 0, 0), WHITE_RGBA - BLUE_RGBA);
assert_eq!(BLACK_RGBA, WHITE_RGBA - 255);
}
#[test]
fn test_add_assign() {
let mut green_rgb = RGB::new(0, 255, 0);
green_rgb += RGB::new(255, 0, 255);
assert_eq!(WHITE_RGB, green_rgb);
let mut black_rgb = RGB::new(0, 0, 0);
black_rgb += 255;
assert_eq!(WHITE_RGB, black_rgb);
let mut green_rgba = RGBA::new(0, 255, 0, 0);
green_rgba += RGBA::new(255, 0, 255, 255);
assert_eq!(WHITE_RGBA, green_rgba);
let mut black_rgba = RGBA::new(0, 0, 0, 0);
black_rgba += 255;
assert_eq!(WHITE_RGBA, black_rgba);
}
#[test]
fn test_sub_assign() {
let mut green_rgb = RGB::new(0, 255, 0);
green_rgb -= RGB::new(0, 255, 0);
assert_eq!(BLACK_RGB, green_rgb);
let mut white_rgb = RGB::new(255, 255, 255);
white_rgb -= 255;
assert_eq!(BLACK_RGB, white_rgb);
let mut green_rgba = RGBA::new(0, 255, 0, 0);
green_rgba -= RGBA::new(0, 255, 0, 0);
assert_eq!(BLACK_RGBA, green_rgba);
let mut white_rgba = RGBA::new(255, 255, 255, 255);
white_rgba -= 255;
assert_eq!(BLACK_RGBA, white_rgba);
}
#[test]
fn test_mult() {
assert_eq!(RGB::new(0.5,1.5,2.5), RGB::new(1.,3.,5.) * 0.5);
assert_eq!(RGBA::new(2,4,6,8), RGBA::new(1,2,3,4) * 2);
}
#[test]
fn test_mult_assign() {
let mut green_rgb = RGB::new(0u16, 255, 0);
green_rgb *= 1;
assert_eq!(RGB::new(0, 255, 0), green_rgb);
green_rgb *= 2;
assert_eq!(RGB::new(0, 255*2, 0), green_rgb);
let mut green_rgba = RGBA::new(0u16, 255, 0, 0);
green_rgba *= 1;
assert_eq!(RGBA::new(0, 255, 0, 0), green_rgba);
green_rgba *= 2;
assert_eq!(RGBA::new(0, 255*2, 0, 0), green_rgba);
}
}