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#![doc( html_root_url = "https://docs.rs/signal-hook-registry/1.2.2/signal-hook-registry/", test(attr(deny(warnings))) )] #![warn(missing_docs)] #![allow(unknown_lints, renamed_and_remove_lints, bare_trait_objects)] //! Backend of the [signal-hook] crate. //! //! The [signal-hook] crate tries to provide an API to the unix signals, which are a global //! resource. Therefore, it is desirable an application contains just one version of the crate //! which manages this global resource. But that makes it impossible to make breaking changes in //! the API. //! //! Therefore, this crate provides very minimal and low level API to the signals that is unlikely //! to have to change, while there may be multiple versions of the [signal-hook] that all use this //! low-level API to provide different versions of the high level APIs. //! //! It is also possible some other crates might want to build a completely different API. This //! split allows these crates to still reuse the same low-level routines in this crate instead of //! going to the (much more dangerous) unix calls. //! //! # What this crate provides //! //! The only thing this crate does is multiplexing the signals. An application or library can add //! or remove callbacks and have multiple callbacks for the same signal. //! //! It handles dispatching the callbacks and managing them in a way that uses only the //! [async-signal-safe] functions inside the signal handler. Note that the callbacks are still run //! inside the signal handler, so it is up to the caller to ensure they are also //! [async-signal-safe]. //! //! # What this is for //! //! This is a building block for other libraries creating reasonable abstractions on top of //! signals. The [signal-hook] is the generally preferred way if you need to handle signals in your //! application and provides several safe patterns of doing so. //! //! # Rust version compatibility //! //! Currently builds on 1.26.0 an newer and this is very unlikely to change. However, tests //! require dependencies that don't build there, so tests need newer Rust version (they are run on //! stable). //! //! # Portability //! //! This crate includes a limited support for Windows, based on `signal`/`raise` in the CRT. //! There are differences in both API and behavior: //! //! - Due to lack of `siginfo_t`, we don't provide `register_sigaction` or `register_unchecked`. //! - Due to lack of signal blocking, there's a race condition. //! After the call to `signal`, there's a moment where we miss a signal. //! That means when you register a handler, there may be a signal which invokes //! neither the default handler or the handler you register. //! - Handlers registered by `signal` in Windows are cleared on first signal. //! To match behavior in other platforms, we re-register the handler each time the handler is //! called, but there's a moment where we miss a handler. //! That means when you receive two signals in a row, there may be a signal which invokes //! the default handler, nevertheless you certainly have registered the handler. //! //! [signal-hook]: https://docs.rs/signal-hook //! [async-signal-safe]: http://www.man7.org/linux/man-pages/man7/signal-safety.7.html extern crate libc; mod half_lock; use std::collections::hash_map::Entry; use std::collections::{BTreeMap, HashMap}; use std::io::Error; use std::mem; #[cfg(not(windows))] use std::ptr; // Once::new is now a const-fn. But it is not stable in all the rustc versions we want to support // yet. #[allow(deprecated)] use std::sync::ONCE_INIT; use std::sync::{Arc, Once}; #[cfg(not(windows))] use libc::{c_int, c_void, sigaction, siginfo_t}; #[cfg(windows)] use libc::{c_int, sighandler_t}; #[cfg(not(windows))] use libc::{SIGFPE, SIGILL, SIGKILL, SIGSEGV, SIGSTOP}; #[cfg(windows)] use libc::{SIGFPE, SIGILL, SIGSEGV}; use half_lock::HalfLock; // These constants are not defined in the current version of libc, but it actually // exists in Windows CRT. #[cfg(windows)] const SIG_DFL: sighandler_t = 0; #[cfg(windows)] const SIG_IGN: sighandler_t = 1; #[cfg(windows)] const SIG_GET: sighandler_t = 2; #[cfg(windows)] const SIG_ERR: sighandler_t = !0; // To simplify implementation. Not to be exposed. #[cfg(windows)] #[allow(non_camel_case_types)] struct siginfo_t; // # Internal workings // // This uses a form of RCU. There's an atomic pointer to the current action descriptors (in the // form of IndependentArcSwap, to be able to track what, if any, signal handlers still use the // version). A signal handler takes a copy of the pointer and calls all the relevant actions. // // Modifications to that are protected by a mutex, to avoid juggling multiple signal handlers at // once (eg. not calling sigaction concurrently). This should not be a problem, because modifying // the signal actions should be initialization only anyway. To avoid all allocations and also // deallocations inside the signal handler, after replacing the pointer, the modification routine // needs to busy-wait for the reference count on the old pointer to drop to 1 and take ownership ‒ // that way the one deallocating is the modification routine, outside of the signal handler. #[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)] struct ActionId(u128); /// An ID of registered action. /// /// This is returned by all the registration routines and can be used to remove the action later on /// with a call to [`unregister`](fn.unregister.html). #[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)] pub struct SigId { signal: c_int, action: ActionId, } // This should be dyn Fn(...), but we want to support Rust 1.26.0 and that one doesn't allow dyn // yet. #[allow(unknown_lints, bare_trait_objects)] type Action = Fn(&siginfo_t) + Send + Sync; #[derive(Clone)] struct Slot { prev: Prev, // We use BTreeMap here, because we want to run the actions in the order they were inserted. // This works, because the ActionIds are assigned in an increasing order. actions: BTreeMap<ActionId, Arc<Action>>, } impl Slot { #[cfg(windows)] fn new(signal: libc::c_int) -> Result<Self, Error> { let old = unsafe { libc::signal(signal, handler as sighandler_t) }; if old == SIG_ERR { return Err(Error::last_os_error()); } Ok(Slot { prev: Prev { signal, info: old, }, actions: BTreeMap::new(), }) } #[cfg(not(windows))] fn new(signal: libc::c_int) -> Result<Self, Error> { // C data structure, expected to be zeroed out. let mut new: libc::sigaction = unsafe { mem::zeroed() }; new.sa_sigaction = handler as usize; // Android is broken and uses different int types than the rest (and different depending on // the pointer width). This converts the flags to the proper type no matter what it is on // the given platform. let flags = libc::SA_RESTART | libc::SA_NOCLDSTOP; #[allow(unused_assignments)] let mut siginfo = flags; siginfo = libc::SA_SIGINFO as _; let flags = flags | siginfo; new.sa_flags = flags as _; // C data structure, expected to be zeroed out. let mut old: libc::sigaction = unsafe { mem::zeroed() }; // FFI ‒ pointers are valid, it doesn't take ownership. if unsafe { libc::sigaction(signal, &new, &mut old) } != 0 { return Err(Error::last_os_error()); } Ok(Slot { prev: Prev { signal, info: old, }, actions: BTreeMap::new(), }) } } #[derive(Clone)] struct SignalData { signals: HashMap<c_int, Slot>, next_id: u128, } #[derive(Clone)] struct Prev { signal: c_int, #[cfg(windows)] info: sighandler_t, #[cfg(not(windows))] info: sigaction, } impl Prev { #[cfg(windows)] fn detect(signal: c_int) -> Result<Self, Error> { let old = unsafe { libc::signal(signal, SIG_GET) }; if old == SIG_ERR { return Err(Error::last_os_error()); } Ok(Prev { signal, info: old, }) } #[cfg(not(windows))] fn detect(signal: c_int) -> Result<Self, Error> { // C data structure, expected to be zeroed out. let mut old: libc::sigaction = unsafe { mem::zeroed() }; // FFI ‒ pointers are valid, it doesn't take ownership. if unsafe { libc::sigaction(signal, ptr::null(), &mut old) } != 0 { return Err(Error::last_os_error()); } Ok(Prev { signal, info: old, }) } #[cfg(windows)] fn execute(&self, sig: c_int) { let fptr = self.info; if fptr != 0 && fptr != SIG_DFL && fptr != SIG_IGN { // FFI ‒ calling the original signal handler. unsafe { let action = mem::transmute::<usize, extern "C" fn(c_int)>(fptr); action(sig); } } } #[cfg(not(windows))] unsafe fn execute(&self, sig: c_int, info: *mut siginfo_t, data: *mut c_void) { let fptr = self.info.sa_sigaction; if fptr != 0 && fptr != libc::SIG_DFL && fptr != libc::SIG_IGN { // Android is broken and uses different int types than the rest (and different // depending on the pointer width). This converts the flags to the proper type no // matter what it is on the given platform. // // The trick is to create the same-typed variable as the sa_flags first and then // set it to the proper value (does Rust have a way to copy a type in a different // way?) #[allow(unused_assignments)] let mut siginfo = self.info.sa_flags; siginfo = libc::SA_SIGINFO as _; if self.info.sa_flags & siginfo == 0 { let action = mem::transmute::<usize, extern "C" fn(c_int)>(fptr); action(sig); } else { type SigAction = extern "C" fn(c_int, *mut siginfo_t, *mut c_void); let action = mem::transmute::<usize, SigAction>(fptr); action(sig, info, data); } } } } /// Lazy-initiated data structure with our global variables. /// /// Used inside a structure to cut down on boilerplate code to lazy-initialize stuff. We don't dare /// use anything fancy like lazy-static or once-cell, since we are not sure they are /// async-signal-safe in their access. Our code uses the [Once], but only on the write end outside /// of signal handler. The handler assumes it has already been initialized. struct GlobalData { /// The data structure describing what needs to be run for each signal. data: HalfLock<SignalData>, /// A fallback to fight/minimize a race condition during signal initialization. /// /// See the comment inside [`register_unchecked_impl`]. race_fallback: HalfLock<Option<Prev>>, } static mut GLOBAL_DATA: Option<GlobalData> = None; #[allow(deprecated)] static GLOBAL_INIT: Once = ONCE_INIT; impl GlobalData { fn get() -> &'static Self { unsafe { GLOBAL_DATA.as_ref().unwrap() } } fn ensure() -> &'static Self { GLOBAL_INIT.call_once(|| unsafe { GLOBAL_DATA = Some(GlobalData { data: HalfLock::new(SignalData { signals: HashMap::new(), next_id: 1, }), race_fallback: HalfLock::new(None), }); }); Self::get() } } #[cfg(windows)] extern "C" fn handler(sig: c_int) { if sig != SIGFPE { // Windows CRT `signal` resets handler every time, unless for SIGFPE. // Reregister the handler to retain maximal compatibility. // Problems: // - It's racy. But this is inevitably racy in Windows. // - Interacts poorly with handlers outside signal-hook-registry. let old = unsafe { libc::signal(sig, handler as sighandler_t) }; if old == SIG_ERR { // MSDN doesn't describe which errors might occur, // but we can tell from the Linux manpage that // EINVAL (invalid signal number) is mostly the only case. // Therefore, this branch must not occur. // In any case we can do nothing useful in the signal handler, // so we're going to abort silently. unsafe { libc::abort(); } } } let globals = GlobalData::get(); let fallback = globals.race_fallback.read(); let sigdata = globals.data.read(); if let Some(ref slot) = sigdata.signals.get(&sig) { slot.prev.execute(sig); for action in slot.actions.values() { action(&siginfo_t); } } else if let Some(prev) = fallback.as_ref() { // In case we get called but don't have the slot for this signal set up yet, we are under // the race condition. We may have the old signal handler stored in the fallback // temporarily. if sig == prev.signal { prev.execute(sig); } // else -> probably should not happen, but races with other threads are possible so // better safe } } #[cfg(not(windows))] extern "C" fn handler(sig: c_int, info: *mut siginfo_t, data: *mut c_void) { let globals = GlobalData::get(); let fallback = globals.race_fallback.read(); let sigdata = globals.data.read(); if let Some(ref slot) = sigdata.signals.get(&sig) { unsafe { slot.prev.execute(sig, info, data) }; let info = unsafe { info.as_ref() }; let info = info.unwrap_or_else(|| { // The info being null seems to be illegal according to POSIX, but has been observed on // some probably broken platform. We can't do anything about that, that is just broken, // but we are not allowed to panic in a signal handler, so we are left only with simply // aborting. We try to write a message what happens, but using the libc stuff // (`eprintln` is not guaranteed to be async-signal-safe). unsafe { const MSG: &[u8] = b"Platform broken, got NULL as siginfo to signal handler. Aborting"; libc::write(2, MSG.as_ptr() as *const _, MSG.len()); libc::abort(); } }); for action in slot.actions.values() { action(info); } } else if let Some(ref prev) = fallback.as_ref() { // In case we get called but don't have the slot for this signal set up yet, we are under // the race condition. We may have the old signal handler stored in the fallback // temporarily. if prev.signal == sig { unsafe { prev.execute(sig, info, data) }; } // else -> probably should not happen, but races with other threads are possible so // better safe } } /// List of forbidden signals. /// /// Some signals are impossible to replace according to POSIX and some are so special that this /// library refuses to handle them (eg. SIGSEGV). The routines panic in case registering one of /// these signals is attempted. /// /// See [`register`](fn.register.html). pub const FORBIDDEN: &[c_int] = FORBIDDEN_IMPL; #[cfg(windows)] const FORBIDDEN_IMPL: &[c_int] = &[SIGILL, SIGFPE, SIGSEGV]; #[cfg(not(windows))] const FORBIDDEN_IMPL: &[c_int] = &[SIGKILL, SIGSTOP, SIGILL, SIGFPE, SIGSEGV]; /// Registers an arbitrary action for the given signal. /// /// This makes sure there's a signal handler for the given signal. It then adds the action to the /// ones called each time the signal is delivered. If multiple actions are set for the same signal, /// all are called, in the order of registration. /// /// If there was a previous signal handler for the given signal, it is chained ‒ it will be called /// as part of this library's signal handler, before any actions set through this function. /// /// On success, the function returns an ID that can be used to remove the action again with /// [`unregister`](fn.unregister.html). /// /// # Panics /// /// If the signal is one of (see [`FORBIDDEN`]): /// /// * `SIGKILL` /// * `SIGSTOP` /// * `SIGILL` /// * `SIGFPE` /// * `SIGSEGV` /// /// The first two are not possible to override (and the underlying C functions simply ignore all /// requests to do so, which smells of possible bugs, or return errors). The rest can be set, but /// generally needs very special handling to do so correctly (direct manipulation of the /// application's address space, `longjmp` and similar). Unless you know very well what you're /// doing, you'll shoot yourself into the foot and this library won't help you with that. /// /// # Errors /// /// Since the library manipulates signals using the low-level C functions, all these can return /// errors. Generally, the errors mean something like the specified signal does not exist on the /// given platform ‒ after a program is debugged and tested on a given OS, it should never return /// an error. /// /// However, if an error *is* returned, there are no guarantees if the given action was registered /// or not. /// /// # Safety /// /// This function is unsafe, because the `action` is run inside a signal handler. The set of /// functions allowed to be called from within is very limited (they are called async-signal-safe /// functions by POSIX). These specifically do *not* contain mutexes and memory /// allocation/deallocation. They *do* contain routines to terminate the program, to further /// manipulate signals (by the low-level functions, not by this library) and to read and write file /// descriptors. Calling program's own functions consisting only of these is OK, as is manipulating /// program's variables ‒ however, as the action can be called on any thread that does not have the /// given signal masked (by default no signal is masked on any thread), and mutexes are a no-go, /// this is harder than it looks like at first. /// /// As panicking from within a signal handler would be a panic across FFI boundary (which is /// undefined behavior), the passed handler must not panic. /// /// If you find these limitations hard to satisfy, choose from the helper functions in the /// [signal-hook](https://docs.rs/signal-hook) crate ‒ these provide safe interface to use some /// common signal handling patters. /// /// # Race condition /// /// Upon registering the first hook for a given signal into this library, there's a short race /// condition under the following circumstances: /// /// * The program already has a signal handler installed for this particular signal (through some /// other library, possibly). /// * Concurrently, some other thread installs a different signal handler while it is being /// installed by this library. /// * At the same time, the signal is delivered. /// /// Under such conditions signal-hook might wrongly "chain" to the older signal handler for a short /// while (until the registration is fully complete). /// /// Note that the exact conditions of the race condition might change in future versions of the /// library. The recommended way to avoid it is to register signals before starting any additional /// threads, or at least not to register signals concurrently. /// /// Alternatively, make sure all signals are handled through this library. /// /// # Performance /// /// Even when it is possible to repeatedly install and remove actions during the lifetime of a /// program, the installation and removal is considered a slow operation and should not be done /// very often. Also, there's limited (though huge) amount of distinct IDs (they are `u128`). /// /// # Examples /// /// ```rust /// extern crate signal_hook; /// /// use std::io::Error; /// use std::process; /// /// fn main() -> Result<(), Error> { /// let signal = unsafe { signal_hook::register(signal_hook::SIGTERM, || process::abort()) }?; /// // Stuff here... /// signal_hook::unregister(signal); // Not really necessary. /// Ok(()) /// } /// ``` pub unsafe fn register<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn() + Sync + Send + 'static, { register_sigaction_impl(signal, move |_: &_| action()) } /// Register a signal action. /// /// This acts in the same way as [`register`], including the drawbacks, panics and performance /// characteristics. The only difference is the provided action accepts a [`siginfo_t`] argument, /// providing information about the received signal. /// /// # Safety /// /// See the details of [`register`]. #[cfg(not(windows))] pub unsafe fn register_sigaction<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn(&siginfo_t) + Sync + Send + 'static, { register_sigaction_impl(signal, action) } unsafe fn register_sigaction_impl<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn(&siginfo_t) + Sync + Send + 'static, { assert!( !FORBIDDEN.contains(&signal), "Attempted to register forbidden signal {}", signal, ); register_unchecked_impl(signal, action) } /// Register a signal action without checking for forbidden signals. /// /// This acts in the same way as [`register_unchecked`], including the drawbacks, panics and /// performance characteristics. The only difference is the provided action doesn't accept a /// [`siginfo_t`] argument. /// /// # Safety /// /// See the details of [`register`]. pub unsafe fn register_signal_unchecked<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn() + Sync + Send + 'static, { register_unchecked_impl(signal, move |_: &_| action()) } /// Register a signal action without checking for forbidden signals. /// /// This acts the same way as [`register_sigaction`], but without checking for the [`FORBIDDEN`] /// signals. All the signals passed are registered and it is up to the caller to make some sense of /// them. /// /// Note that you really need to know what you're doing if you change eg. the `SIGSEGV` signal /// handler. Generally, you don't want to do that. But unlike the other functions here, this /// function still allows you to do it. /// /// # Safety /// /// See the details of [`register`]. #[cfg(not(windows))] pub unsafe fn register_unchecked<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn(&siginfo_t) + Sync + Send + 'static, { register_unchecked_impl(signal, action) } unsafe fn register_unchecked_impl<F>(signal: c_int, action: F) -> Result<SigId, Error> where F: Fn(&siginfo_t) + Sync + Send + 'static, { let globals = GlobalData::ensure(); let action = Arc::from(action); let mut lock = globals.data.write(); let mut sigdata = SignalData::clone(&lock); let id = ActionId(sigdata.next_id); sigdata.next_id += 1; match sigdata.signals.entry(signal) { Entry::Occupied(mut occupied) => { assert!(occupied.get_mut().actions.insert(id, action).is_none()); } Entry::Vacant(place) => { // While the sigaction/signal exchanges the old one atomically, we are not able to // atomically store it somewhere a signal handler could read it. That poses a race // condition where we could lose some signals delivered in between changing it and // storing it. // // Therefore we first store the old one in the fallback storage. The fallback only // covers the cases where the slot is not yet active and becomes "inert" after that, // even if not removed (it may get overwritten by some other signal, but for that the // mutex in globals.data must be unlocked here - and by that time we already stored the // slot. // // And yes, this still leaves a short race condition when some other thread could // replace the signal handler and we would be calling the outdated one for a short // time, until we install the slot. globals.race_fallback.write().store(Some(Prev::detect(signal)?)); let mut slot = Slot::new(signal)?; slot.actions.insert(id, action); place.insert(slot); } } lock.store(sigdata); Ok(SigId { signal, action: id }) } /// Removes a previously installed action. /// /// This function does nothing if the action was already removed. It returns true if it was removed /// and false if the action wasn't found. /// /// It can unregister all the actions installed by [`register`](fn.register.html) as well as the /// ones from downstream crates (like [`signal-hook`](https://docs.rs/signal-hook)). /// /// # Warning /// /// This does *not* currently return the default/previous signal handler if the last action for a /// signal was just unregistered. That means that if you replaced for example `SIGTERM` and then /// removed the action, the program will effectively ignore `SIGTERM` signals from now on, not /// terminate on them as is the default action. This is OK if you remove it as part of a shutdown, /// but it is not recommended to remove termination actions during the normal runtime of /// application (unless the desired effect is to create something that can be terminated only by /// SIGKILL). pub fn unregister(id: SigId) -> bool { let globals = GlobalData::ensure(); let mut replace = false; let mut lock = globals.data.write(); let mut sigdata = SignalData::clone(&lock); if let Some(slot) = sigdata.signals.get_mut(&id.signal) { replace = slot.actions.remove(&id.action).is_some(); } if replace { lock.store(sigdata); } replace } /// Removes all previously installed actions for a given signal. /// /// This is similar to the [`unregister`](fn.unregister.html) function, with the sole difference it /// removes all actions for the given signal. /// /// Returns if any hooks were actually removed (returns false if there was no hook registered for /// the signal). /// /// # Warning /// /// Similar to [`unregister`](fn.unregister.html), this does not manipulate the signal handler in /// the OS, it only removes the hooks on the Rust side. /// /// Furthermore, this will remove *all* signal hooks of the given signal. These may have been /// registered by some library or unrelated part of the program. Therefore, this should be only /// used by the top-level application. pub fn unregister_signal(signal: c_int) -> bool { let globals = GlobalData::ensure(); let mut replace = false; let mut lock = globals.data.write(); let mut sigdata = SignalData::clone(&lock); if let Some(slot) = sigdata.signals.get_mut(&signal) { if !slot.actions.is_empty() { slot.actions.clear(); replace = true; } } if replace { lock.store(sigdata); } replace } #[cfg(test)] mod tests { use std::sync::atomic::{AtomicUsize, Ordering}; use std::sync::Arc; use std::thread; use std::time::Duration; #[cfg(not(windows))] use libc::{pid_t, SIGUSR1, SIGUSR2}; #[cfg(windows)] use libc::SIGTERM as SIGUSR1; #[cfg(windows)] use libc::SIGTERM as SIGUSR2; use super::*; #[test] #[should_panic] fn panic_forbidden() { let _ = unsafe { register(SIGILL, || ()) }; } /// Registering the forbidden signals is allowed in the _unchecked version. #[test] fn forbidden_raw() { unsafe { register_signal_unchecked(SIGFPE, || std::process::abort()).unwrap() }; } #[test] fn signal_without_pid() { let status = Arc::new(AtomicUsize::new(0)); let action = { let status = Arc::clone(&status); move || { status.store(1, Ordering::Relaxed); } }; unsafe { register(SIGUSR2, action).unwrap(); libc::raise(SIGUSR2); } for _ in 0..10 { thread::sleep(Duration::from_millis(100)); let current = status.load(Ordering::Relaxed); match current { // Not yet 0 => continue, // Good, we are done with the correct result _ if current == 1 => return, _ => panic!("Wrong result value {}", current), } } panic!("Timed out waiting for the signal"); } #[test] #[cfg(not(windows))] fn signal_with_pid() { let status = Arc::new(AtomicUsize::new(0)); let action = { let status = Arc::clone(&status); move |siginfo: &siginfo_t| { // Hack: currently, libc exposes only the first 3 fields of siginfo_t. The pid // comes somewhat later on. Therefore, we do a Really Ugly Hack and define our // own structure (and hope it is correct on all platforms). But hey, this is // only the tests, so we are going to get away with this. #[repr(C)] struct SigInfo { _fields: [c_int; 3], #[cfg(all(target_pointer_width = "64", target_os = "linux"))] _pad: c_int, pid: pid_t, } let s: &SigInfo = unsafe { (siginfo as *const _ as usize as *const SigInfo) .as_ref() .unwrap() }; status.store(s.pid as usize, Ordering::Relaxed); } }; let pid; unsafe { pid = libc::getpid(); register_sigaction(SIGUSR2, action).unwrap(); libc::raise(SIGUSR2); } for _ in 0..10 { thread::sleep(Duration::from_millis(100)); let current = status.load(Ordering::Relaxed); match current { // Not yet (PID == 0 doesn't happen) 0 => continue, // Good, we are done with the correct result _ if current == pid as usize => return, _ => panic!("Wrong status value {}", current), } } panic!("Timed out waiting for the signal"); } /// Check that registration works as expected and that unregister tells if it did or not. #[test] fn register_unregister() { let signal = unsafe { register(SIGUSR1, || ()).unwrap() }; // It was there now, so we can unregister assert!(unregister(signal)); // The next time unregistering does nothing and tells us so. assert!(!unregister(signal)); } }