Module arc_swap::access[][src]

Abstracting over accessing parts of stored value.

Sometimes, there’s a big globalish data structure (like a configuration for the whole program). Then there are parts of the program that need access to up-to-date version of their part of the configuration, but for reasons of code separation and reusability, it is not desirable to pass the whole configuration to each of the parts.

This module provides means to grant the parts access to the relevant subsets of such global data structure while masking the fact it is part of the bigger whole from the component.

Note that the cache module has its own Access trait that serves a similar purpose, but with cached access. The signatures are different, therefore an incompatible trait.

The general idea

Each part of the code accepts generic Access<T> for the T of its interest. This provides means to load current version of the structure behind the scenes and get only the relevant part, without knowing what the big structure is.

For technical reasons, the Access trait is not object safe. If type erasure is desired, it is possible use the DynAccess instead, which is object safe, but slightly slower.

For some cases, it is possible to use ArcSwapAny::map. If that is not flexible enough, the Map type can be created directly.

Note that the Access trait is also implemented for ArcSwapAny itself. Additionally, there’s the Constant helper type, which is useful mostly for testing (it doesn’t allow reloading).

Performance

In general, these utilities use ArcSwapAny::load internally and then apply the provided transformation. This has several consequences:

Examples

extern crate arc_swap;

use std::sync::Arc;
use std::thread;
use std::time::Duration;

use arc_swap::ArcSwap;
use arc_swap::access::{Access, Constant, Map};

fn work_with_usize<A: Access<usize> + Send + 'static>(a: A) {
    thread::spawn(move || {
        loop {
            let value = a.load();
            println!("{}", *value);
            // Not strictly necessary, but dropping the guard can free some resources, like
            // slots for tracking what values are still in use. We do it before the sleeping,
            // not at the end of the scope.
            drop(value);
            thread::sleep(Duration::from_millis(50));
        }
    });
}

// Passing the whole thing directly
// (If we kept another Arc to it, we could change the value behind the scenes)
work_with_usize(Arc::new(ArcSwap::from_pointee(42)));

// Passing a subset of a structure
struct Cfg {
    value: usize,
}

let cfg = Arc::new(ArcSwap::from_pointee(Cfg { value: 0 }));
work_with_usize(Map::new(Arc::clone(&cfg), |cfg: &Cfg| &cfg.value));
cfg.store(Arc::new(Cfg { value: 42 }));

// Passing a constant that can't change. Useful mostly for testing purposes.
work_with_usize(Constant(42));

Structs

Constant

Access to an constant.

ConstantDeref

A plumbing type.

DirectDeref

Plumbing type.

DynGuard

Plumbing type.

Map

An adaptor to provide access to a part of larger structure.

MapGuard

A plumbing type.

Traits

Access

Abstracts over ways code can get access to a value of type T.

DynAccess

An object-safe version of the Access trait.