Struct rgb::RGB [−][src]
The RGB pixel
The component type can be u8
(aliased as RGB8
), u16
(aliased as RGB16
),
or any other type (but simple copyable types are recommended.)
Fields
r: ComponentType
Red
g: ComponentType
Green
b: ComponentType
Blue
Implementations
impl<T> RGB<T>
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pub const fn new(r: T, g: T, b: T) -> Self
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Convenience function for creating a new pixel The order of arguments is R,G,B
impl<T: Clone> RGB<T>
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pub fn iter(&self) -> Cloned<Iter<'_, T>>
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Iterate over color components (R, G, and B)
pub fn alpha(&self, a: T) -> RGBA<T>
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pub fn new_alpha<A>(&self, a: A) -> RGBA<T, A>
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Trait Implementations
impl<T: Add> Add<RGB<T>> for RGB<T>
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px + px
type Output = RGB<<T as Add>::Output>
The resulting type after applying the +
operator.
fn add(self, other: RGB<T>) -> Self::Output
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impl<T> Add<T> for RGB<T> where
T: Copy + Add<Output = T>,
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T: Copy + Add<Output = T>,
px + 1
type Output = RGB<T>
The resulting type after applying the +
operator.
fn add(self, r: T) -> Self::Output
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impl<T> AddAssign<RGB<T>> for RGB<T> where
T: Add<Output = T> + Copy,
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T: Add<Output = T> + Copy,
px + px
fn add_assign(&mut self, other: RGB<T>)
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impl<T> AddAssign<T> for RGB<T> where
T: Copy + Add<Output = T>,
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T: Copy + Add<Output = T>,
px + 1
fn add_assign(&mut self, r: T)
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impl<T> AsMut<[T]> for RGB<T>
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impl<T> AsPixels<RGB<T>> for [T]
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impl<T> AsRef<[T]> for RGB<T>
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impl<ComponentType: Clone> Clone for RGB<ComponentType>
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fn clone(&self) -> RGB<ComponentType>
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<T: Copy, B> ComponentMap<RGB<B>, T, B> for RGB<T>
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impl<T> ComponentSlice<T> for RGB<T>
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fn as_slice(&self) -> &[T]
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fn as_mut_slice(&mut self) -> &mut [T]
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impl<ComponentType: Copy> Copy for RGB<ComponentType>
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impl<ComponentType: Debug> Debug for RGB<ComponentType>
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impl<ComponentType: Default> Default for RGB<ComponentType>
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impl<T: Display> Display for RGB<T>
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impl<ComponentType: Eq> Eq for RGB<ComponentType>
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impl<T: Copy> From<[T; 3]> for RGB<T>
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impl<T> From<(T, T, T)> for RGB<T>
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impl<T> From<BGR<T>> for RGB<T>
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impl<T: Clone> From<Gray<T>> for RGB<T>
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impl<T> From<RGB<T>> for BGR<T>
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impl<T: Copy> From<RGB<T>> for RGBA<T, u8>
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Assumes 255 is opaque
impl<T: Copy> From<RGB<T>> for BGRA<T, u8>
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Assumes 255 is opaque
impl<T: Copy> From<RGB<T>> for RGBA<T, u16>
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Assumes 65535 is opaque
impl<T: Copy> From<RGB<T>> for BGRA<T, u16>
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Assumes 255 is opaque
impl From<RGB<f32>> for RGB<f64>
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impl From<RGB<i16>> for RGB<f32>
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impl From<RGB<i16>> for RGB<f64>
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impl From<RGB<i32>> for RGB<f64>
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impl From<RGB<u16>> for RGB<i32>
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impl From<RGB<u16>> for RGB<f32>
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impl From<RGB<u16>> for RGB<f64>
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impl From<RGB<u8>> for RGB<i16>
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impl From<RGB<u8>> for RGB<f32>
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impl From<RGB<u8>> for RGB<f64>
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impl<T> FromIterator<T> for RGB<T>
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fn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self
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Takes exactly 3 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.
impl<ComponentType: Hash> Hash for RGB<ComponentType>
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl<T> Into<[T; 3]> for RGB<T>
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impl<T> Into<(T, T, T)> for RGB<T>
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impl<T: LowerHex> LowerHex for RGB<T>
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impl<T> Mul<T> for RGB<T> where
T: Copy + Mul<Output = T>,
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T: Copy + Mul<Output = T>,
px * 1
type Output = RGB<T>
The resulting type after applying the *
operator.
fn mul(self, r: T) -> Self::Output
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impl<T> MulAssign<T> for RGB<T> where
T: Copy + Mul<Output = T>,
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T: Copy + Mul<Output = T>,
px * 1
fn mul_assign(&mut self, r: T)
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impl<ComponentType: Ord> Ord for RGB<ComponentType>
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fn cmp(&self, other: &RGB<ComponentType>) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl<ComponentType: PartialEq> PartialEq<RGB<ComponentType>> for RGB<ComponentType>
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fn eq(&self, other: &RGB<ComponentType>) -> bool
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fn ne(&self, other: &RGB<ComponentType>) -> bool
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impl<ComponentType: PartialOrd> PartialOrd<RGB<ComponentType>> for RGB<ComponentType>
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fn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl<ComponentType> StructuralEq for RGB<ComponentType>
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impl<ComponentType> StructuralPartialEq for RGB<ComponentType>
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impl<T: Sub> Sub<RGB<T>> for RGB<T>
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px - px
type Output = RGB<<T as Sub>::Output>
The resulting type after applying the -
operator.
fn sub(self, other: RGB<T>) -> Self::Output
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impl<T> Sub<T> for RGB<T> where
T: Copy + Sub<Output = T>,
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T: Copy + Sub<Output = T>,
px - 1
type Output = RGB<<T as Sub>::Output>
The resulting type after applying the -
operator.
fn sub(self, r: T) -> Self::Output
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impl<T> SubAssign<RGB<T>> for RGB<T> where
T: Sub<Output = T> + Copy,
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T: Sub<Output = T> + Copy,
px - px
fn sub_assign(&mut self, other: RGB<T>)
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impl<T> SubAssign<T> for RGB<T> where
T: Copy + Sub<Output = T>,
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T: Copy + Sub<Output = T>,
px - 1
fn sub_assign(&mut self, r: T)
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impl<T: UpperHex> UpperHex for RGB<T>
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Auto Trait Implementations
impl<ComponentType> Send for RGB<ComponentType> where
ComponentType: Send,
ComponentType: Send,
impl<ComponentType> Sync for RGB<ComponentType> where
ComponentType: Sync,
ComponentType: Sync,
impl<ComponentType> Unpin for RGB<ComponentType> where
ComponentType: Unpin,
ComponentType: Unpin,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,