Struct rgb::RGB[][src]

#[repr(C)]pub struct RGB<ComponentType> {
    pub r: ComponentType,
    pub g: ComponentType,
    pub b: ComponentType,
}

The RGB pixel

The component type can be u8 (aliased as RGB8), u16 (aliased as RGB16), or any other type (but simple copyable types are recommended.)

Fields

r: ComponentType

Red

g: ComponentType

Green

b: ComponentType

Blue

Implementations

impl<T> RGB<T>[src]

pub const fn new(r: T, g: T, b: T) -> Self[src]

Convenience function for creating a new pixel The order of arguments is R,G,B

impl<T: Clone> RGB<T>[src]

pub fn iter(&self) -> Cloned<Iter<'_, T>>[src]

Iterate over color components (R, G, and B)

pub fn alpha(&self, a: T) -> RGBA<T>[src]

pub fn new_alpha<A>(&self, a: A) -> RGBA<T, A>[src]

Trait Implementations

impl<T: Add> Add<RGB<T>> for RGB<T>[src]

px + px

type Output = RGB<<T as Add>::Output>

The resulting type after applying the + operator.

impl<T> Add<T> for RGB<T> where
    T: Copy + Add<Output = T>, 
[src]

px + 1

type Output = RGB<T>

The resulting type after applying the + operator.

impl<T> AddAssign<RGB<T>> for RGB<T> where
    T: Add<Output = T> + Copy
[src]

px + px

impl<T> AddAssign<T> for RGB<T> where
    T: Copy + Add<Output = T>, 
[src]

px + 1

impl<T> AsMut<[T]> for RGB<T>[src]

impl<T> AsPixels<RGB<T>> for [T][src]

impl<T> AsRef<[T]> for RGB<T>[src]

impl<ComponentType: Clone> Clone for RGB<ComponentType>[src]

impl<T: Copy, B> ComponentMap<RGB<B>, T, B> for RGB<T>[src]

impl<T> ComponentSlice<T> for RGB<T>[src]

impl<ComponentType: Copy> Copy for RGB<ComponentType>[src]

impl<ComponentType: Debug> Debug for RGB<ComponentType>[src]

impl<ComponentType: Default> Default for RGB<ComponentType>[src]

impl<T: Display> Display for RGB<T>[src]

impl<ComponentType: Eq> Eq for RGB<ComponentType>[src]

impl<T: Copy> From<[T; 3]> for RGB<T>[src]

impl<T> From<(T, T, T)> for RGB<T>[src]

impl<T> From<BGR<T>> for RGB<T>[src]

impl<T: Clone> From<Gray<T>> for RGB<T>[src]

impl<T> From<RGB<T>> for BGR<T>[src]

impl<T: Copy> From<RGB<T>> for RGBA<T, u8>[src]

Assumes 255 is opaque

impl<T: Copy> From<RGB<T>> for BGRA<T, u8>[src]

Assumes 255 is opaque

impl<T: Copy> From<RGB<T>> for RGBA<T, u16>[src]

Assumes 65535 is opaque

impl<T: Copy> From<RGB<T>> for BGRA<T, u16>[src]

Assumes 255 is opaque

impl From<RGB<f32>> for RGB<f64>[src]

impl From<RGB<i16>> for RGB<f32>[src]

impl From<RGB<i16>> for RGB<f64>[src]

impl From<RGB<i32>> for RGB<f64>[src]

impl From<RGB<u16>> for RGB<i32>[src]

impl From<RGB<u16>> for RGB<f32>[src]

impl From<RGB<u16>> for RGB<f64>[src]

impl From<RGB<u8>> for RGB<i16>[src]

impl From<RGB<u8>> for RGB<f32>[src]

impl From<RGB<u8>> for RGB<f64>[src]

impl<T> FromIterator<T> for RGB<T>[src]

fn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self[src]

Takes exactly 3 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.

impl<ComponentType: Hash> Hash for RGB<ComponentType>[src]

impl<T> Into<[T; 3]> for RGB<T>[src]

impl<T> Into<(T, T, T)> for RGB<T>[src]

impl<T: LowerHex> LowerHex for RGB<T>[src]

impl<T> Mul<T> for RGB<T> where
    T: Copy + Mul<Output = T>, 
[src]

px * 1

type Output = RGB<T>

The resulting type after applying the * operator.

impl<T> MulAssign<T> for RGB<T> where
    T: Copy + Mul<Output = T>, 
[src]

px * 1

impl<ComponentType: Ord> Ord for RGB<ComponentType>[src]

impl<ComponentType: PartialEq> PartialEq<RGB<ComponentType>> for RGB<ComponentType>[src]

impl<ComponentType: PartialOrd> PartialOrd<RGB<ComponentType>> for RGB<ComponentType>[src]

impl<ComponentType> StructuralEq for RGB<ComponentType>[src]

impl<ComponentType> StructuralPartialEq for RGB<ComponentType>[src]

impl<T: Sub> Sub<RGB<T>> for RGB<T>[src]

px - px

type Output = RGB<<T as Sub>::Output>

The resulting type after applying the - operator.

impl<T> Sub<T> for RGB<T> where
    T: Copy + Sub<Output = T>, 
[src]

px - 1

type Output = RGB<<T as Sub>::Output>

The resulting type after applying the - operator.

impl<T> SubAssign<RGB<T>> for RGB<T> where
    T: Sub<Output = T> + Copy
[src]

px - px

impl<T> SubAssign<T> for RGB<T> where
    T: Copy + Sub<Output = T>, 
[src]

px - 1

impl<T: UpperHex> UpperHex for RGB<T>[src]

Auto Trait Implementations

impl<ComponentType> Send for RGB<ComponentType> where
    ComponentType: Send

impl<ComponentType> Sync for RGB<ComponentType> where
    ComponentType: Sync

impl<ComponentType> Unpin for RGB<ComponentType> where
    ComponentType: Unpin

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.