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#![doc( html_root_url = "https://docs.rs/arc-swap/0.4.7/arc-swap/", test(attr(deny(warnings))) )] #![deny(missing_docs, warnings)] // We aim at older rust too, one without dyn #![allow(unknown_lints, bare_trait_objects, renamed_and_removed_lints)] //! Making [`Arc`][Arc] itself atomic //! //! The library provides a type that is somewhat similar to what `RwLock<Arc<T>>` is or //! `Atomic<Arc<T>>` would be if it existed, optimized for read-mostly update-seldom scenarios, //! with consistent performance characteristics. //! //! # Motivation //! //! There are many situations in which one might want to have some data structure that is often //! read and seldom updated. Some examples might be a configuration of a service, routing tables, //! snapshot of some data that is renewed every few minutes, etc. //! //! In all these cases one needs: //! * Being able to read the current value of the data structure, *fast*. //! * Using the same version of the data structure over longer period of time ‒ a query should be //! answered by a consistent version of data, a packet should be routed either by an old or by a //! new version of the routing table but not by a combination, etc. //! * Perform an update without disrupting the processing. //! //! The first idea would be to use [`RwLock<T>`][RwLock] and keep a read-lock for the whole time of //! processing. Update would, however, pause all processing until done. //! //! Better option would be to have [`RwLock<Arc<T>>`][RwLock]. Then one would lock, clone the [Arc] //! and unlock. This suffers from CPU-level contention (on the lock and on the reference count of //! the [Arc]) which makes it relatively slow. Depending on the implementation, an update may be //! blocked for arbitrary long time by a steady inflow of readers. //! //! ```rust //! # extern crate once_cell; //! # use std::sync::{Arc, RwLock}; //! # use once_cell::sync::Lazy; //! # struct RoutingTable; struct Packet; impl RoutingTable { fn route(&self, _: Packet) {} } //! static ROUTING_TABLE: Lazy<RwLock<Arc<RoutingTable>>> = Lazy::new(|| { //! RwLock::new(Arc::new(RoutingTable)) //! }); //! //! fn process_packet(packet: Packet) { //! let table = Arc::clone(&ROUTING_TABLE.read().unwrap()); //! table.route(packet); //! } //! # fn main() { process_packet(Packet); } //! ``` //! //! The [ArcSwap] can be used instead, which solves the above problems and has better performance //! characteristics than the [RwLock], both in contended and non-contended scenarios. //! //! ```rust //! # extern crate arc_swap; //! # extern crate once_cell; //! # use arc_swap::ArcSwap; //! # use once_cell::sync::Lazy; //! # struct RoutingTable; struct Packet; impl RoutingTable { fn route(&self, _: Packet) {} } //! static ROUTING_TABLE: Lazy<ArcSwap<RoutingTable>> = Lazy::new(|| { //! ArcSwap::from_pointee(RoutingTable) //! }); //! //! fn process_packet(packet: Packet) { //! let table = ROUTING_TABLE.load(); //! table.route(packet); //! } //! # fn main() { process_packet(Packet); } //! ``` //! //! # Type aliases //! //! The most interesting types in the crate are the [ArcSwap] and [ArcSwapOption] (the latter //! similar to `Atomic<Option<Arc<T>>>`). These are the types users will want to use. //! //! Note, however, that these are type aliases of the [ArcSwapAny]. While that type is the //! low-level implementation and usually isn't referred to directly in the user code, all the //! relevant methods (and therefore documentation) is on it. //! //! # Atomic orderings //! //! Each operation on the [ArcSwapAny] type callable concurrently (eg. [load], but not //! [into_inner]) contains at least one SeqCst atomic read-write operation, therefore even //! operations on different instances have a defined global order of operations. //! //! # Less usual needs //! //! There are some utilities that make the crate useful in more places than just the basics //! described above. //! //! The [load_signal_safe] method can be safely used inside unix signal handlers (it is the only //! one guaranteed to be safe there). //! //! The [Cache] allows further speed improvements over simply using [load] every time. The downside //! is less comfortable API (the caller needs to keep the cache around). Also, a cache may keep the //! older version of the value alive even when it is not in active use, until the cache is //! re-validated. //! //! The [access] module (and similar traits in the [cache] module) allows shielding independent //! parts of application from each other and from the exact structure of the *whole* configuration. //! This helps structuring the application and giving it access only to its own parts of the //! configuration. //! //! Finally, the [gen_lock] module allows further customization of low-level locking/concurrency //! details. //! //! # Performance characteristics //! //! There are several performance advantages of [ArcSwap] over [RwLock]. //! //! ## Lock-free readers //! //! All the read operations are always [lock-free]. Most of the time, they are actually //! [wait-free], the notable exception is the first [load] access in each thread (across all the //! instances of [ArcSwap]), as it sets up some thread-local data structures. //! //! Whenever the documentation talks about *contention* in the context of [ArcSwap], it talks about //! contention on the CPU level ‒ multpile cores having to deal with accessing the same cache line. //! This slows things down (compared to each one accessing its own cache line), but an eventual //! progress is still guaranteed and the cost is significantly lower than parking threads as with //! mutex-style contention. //! //! Unfortunately writers are *not* [lock-free]. A reader stuck (suspended/killed) in a critical //! section (few instructions long in case of [load]) may block a writer from completion. //! Nevertheless, a steady inflow of new readers nor other writers will not block the writer. //! //! ## Speeds //! //! The base line speed of read operations is similar to using an *uncontended* [`Mutex`][Mutex]. //! However, [load] suffers no contention from any other read operations and only slight //! ones during updates. The [`load_full`][load_full] operation is additionally contended only on //! the reference count of the [Arc] inside ‒ so, in general, while [Mutex] rapidly //! loses its performance when being in active use by multiple threads at once and //! [RwLock] is slow to start with, [ArcSwap] mostly keeps its performance even when read by many //! threads in parallel. //! //! Write operations are considered expensive. A write operation is more expensive than access to //! an *uncontended* [Mutex] and on some architectures even slower than uncontended //! [RwLock]. However, it is faster than either under contention. //! //! There are some (very unscientific) [benchmarks] within the source code of the library. //! //! The exact numbers are highly dependant on the machine used (both absolute numbers and relative //! between different data structures). Not only architectures have a huge impact (eg. x86 vs ARM), //! but even AMD vs. Intel or two different Intel processors. Therefore, if what matters is more //! the speed than the wait-free guarantees, you're advised to do your own measurements. //! //! Further speed improvements may be gained by the use of the [Cache]. //! //! ## Consistency //! //! The combination of [wait-free] guarantees of readers and no contention between concurrent //! [load]s provides *consistent* performance characteristics of the synchronization mechanism. //! This might be important for soft-realtime applications (the CPU-level contention caused by a //! recent update/write operation might be problematic for some hard-realtime cases, though). //! //! ## Choosing the right reading operation //! //! There are several load operations available. While the general go-to one should be //! [load], there may be situations in which the others are a better match. //! //! The [load] usually only borrows the instance from the shared [ArcSwap]. This makes //! it faster, because different threads don't contend on the reference count. There are two //! situations when this borrow isn't possible. If the content gets changed, all existing //! [`Guard`][Guard]s are promoted to contain an owned instance. The promotion is done by the //! writer, but the readers still need to decrement the reference counts of the old instance when //! they no longer use it, contending on the count. //! //! The other situation derives from internal implementation. The number of borrows each thread can //! have at each time (across all [Guard]s) is limited. If this limit is exceeded, an onwed //! instance is created instead. //! //! Therefore, if you intend to hold onto the loaded value for extended time span, you may prefer //! [load_full]. It loads the pointer instance (`Arc`) without borrowing, which is //! slower (because of the possible contention on the reference count), but doesn't consume one of //! the borrow slots, which will make it more likely for following [load]s to have a slot //! available. Similarly, if some API needs an owned `Arc`, [load_full] is more convenient. //! //! There's also [load_signal_safe]. This is the only method guaranteed to be //! safely usable inside a unix signal handler. It has no advantages outside of them, so it makes //! it kind of niche one. //! //! Additionally, it is possible to use a [`Cache`][Cache] to get further speed improvement at the //! cost of less comfortable API and possibly keeping the older values alive for longer than //! necessary. //! //! # Examples //! //! ```rust //! extern crate arc_swap; //! extern crate crossbeam_utils; //! //! use std::sync::Arc; //! //! use arc_swap::ArcSwap; //! use crossbeam_utils::thread; //! //! fn main() { //! let config = ArcSwap::from(Arc::new(String::default())); //! thread::scope(|scope| { //! scope.spawn(|_| { //! let new_conf = Arc::new("New configuration".to_owned()); //! config.store(new_conf); //! }); //! for _ in 0..10 { //! scope.spawn(|_| { //! loop { //! let cfg = config.load(); //! if !cfg.is_empty() { //! assert_eq!(**cfg, "New configuration"); //! return; //! } //! } //! }); //! } //! }).unwrap(); //! } //! ``` //! //! # Features //! //! The `weak` feature adds the ability to use arc-swap with the [Weak] pointer too, //! through the [ArcSwapWeak] type. The needed std support is stabilized in rust version 1.45 (as //! of now in beta). //! //! # Internal details //! //! The crate uses a hybrid approach of stripped-down hazard pointers and something close to a //! sharded spin lock with asymmetric read/write usage (called the generation lock). //! //! Further details are described in comments inside the source code and in two blog posts: //! //! * [Making `Arc` more atomic](https://vorner.github.io/2018/06/24/arc-more-atomic.html) //! * [More tricks up in the ArcSwap's sleeve](https://vorner.github.io/2019/04/06/tricks-in-arc-swap.html) //! //! # Limitations //! //! This currently works only for `Sized` types. Unsized types have „fat pointers“, which are twice //! as large as the normal ones. The [`AtomicPtr`] doesn't support them. One could use something //! like `AtomicU128` for them. The catch is this doesn't exist and the difference would make it //! really hard to implement the debt storage/stripped down hazard pointers. //! //! A workaround is to use double indirection: //! //! ```rust //! # use arc_swap::ArcSwap; //! // This doesn't work: //! // let data: ArcSwap<[u8]> = ArcSwap::new(Arc::from([1, 2, 3])); //! //! // But this does: //! let data: ArcSwap<Box<[u8]>> = ArcSwap::from_pointee(Box::new([1, 2, 3])); //! # drop(data); //! ``` //! //! [Arc]: https://doc.rust-lang.org/std/sync/struct.Arc.html //! [Weak]: https://doc.rust-lang.org/std/sync/struct.Arc.html //! [RwLock]: https://doc.rust-lang.org/std/sync/struct.RwLock.html //! [Mutex]: https://doc.rust-lang.org/std/sync/struct.Mutex.html //! [lock-free]: https://en.wikipedia.org/wiki/Non-blocking_algorithm#Lock-freedom //! [wait-free]: https://en.wikipedia.org/wiki/Non-blocking_algorithm#Wait-freedom //! [load]: struct.ArcSwapAny.html#method.load //! [into_inner]: struct.ArcSwapAny.html#method.into_inner //! [load_full]: struct.ArcSwapAny.html#method.load_full //! [load_signal_safe]: struct.ArcSwapAny.html#method.peek_signal_safe //! [benchmarks]: https://github.com/vorner/arc-swap/tree/master/benchmarks //! [ArcSwapWeak]: type.ArcSwapWeak.html pub mod access; mod as_raw; pub mod cache; mod compile_fail_tests; mod debt; pub mod gen_lock; mod ref_cnt; #[cfg(feature = "weak")] mod weak; use std::fmt::{Debug, Display, Formatter, Result as FmtResult}; use std::isize; use std::marker::PhantomData; use std::mem::{self, ManuallyDrop}; use std::ops::Deref; use std::process; use std::ptr; use std::sync::atomic::{self, AtomicPtr, AtomicUsize, Ordering}; use std::sync::Arc; use std::thread; use access::{Access, Map}; use as_raw::AsRaw; pub use cache::Cache; use debt::Debt; use gen_lock::{Global, LockStorage, PrivateUnsharded, GEN_CNT}; pub use ref_cnt::RefCnt; // # Implementation details // // The first idea would be to just use AtomicPtr with whatever the Arc::into_raw returns. Then // replacing it would be fine (there's no need to update ref counts). The load needs to increment // the reference count ‒ one still stays inside and another is returned to the caller. This is done // by re-creating the Arc from the raw pointer and then cloning it, throwing one instance away // (without destroying it). // // This approach has a problem. There's a short time between we read the raw pointer and increment // the count. If some other thread replaces the stored Arc and throws it away, the ref count could // drop to 0, get destroyed and we would be trying to bump ref counts in a ghost, which would be // totally broken. // // To prevent this, we actually use two approaches in a hybrid manner. // // The first one is based on hazard pointers idea, but slightly modified. There's a global // repository of pointers that owe a reference. When someone swaps a pointer, it walks this list // and pays all the debts (and takes them out of the repository). // // For simplicity and performance, storing into the repository is fallible. If storing into the // repository fails (because the thread used up all its own slots, or because the pointer got // replaced in just the wrong moment and it can't confirm the reservation), unlike the full // hazard-pointers approach, we don't retry, but fall back onto secondary strategy. // // Each reader registers itself so it can be tracked, but only as a number. Each writer first // switches the pointer. Then it takes a snapshot of all the current readers and waits until all of // them confirm bumping their reference count. Only then the writer returns to the caller, handing // it the ownership of the Arc and allowing possible bad things (like being destroyed) to happen to // it. This has its own disadvantages, so it is only the second approach. // // # Unsafety // // All the uses of the unsafe keyword is just to turn the raw pointer back to Arc. It originated // from an Arc in the first place, so the only thing to ensure is it is still valid. That means its // ref count never dropped to 0. // // At the beginning, there's ref count of 1 stored in the raw pointer (and maybe some others // elsewhere, but we can't rely on these). This 1 stays there for the whole time the pointer is // stored there. When the arc is replaced, this 1 is returned to the caller, so we just have to // make sure no more readers access it by that time. // // # Tracking of readers // // The simple way would be to have a count of all readers that could be in the dangerous area // between reading the pointer and bumping the reference count. We could „lock“ the ref count by // incrementing this atomic counter and „unlock“ it when done. The writer would just have to // busy-wait for this number to drop to 0 ‒ then there are no readers at all. This is safe, but a // steady inflow of readers could make a writer wait forever. // // Therefore, we separate readers into two groups, odd and even ones (see below how). When we see // both groups to drop to 0 (not necessarily at the same time, though), we are sure all the // previous readers were flushed ‒ each of them had to be either odd or even. // // To do that, we define a generation. A generation is a number, incremented at certain times and a // reader decides by this number if it is odd or even. // // One of the writers may increment the generation when it sees a zero in the next-generation's // group (if the writer sees 0 in the odd group and the current generation is even, all the current // writers are even ‒ so it remembers it saw odd-zero and increments the generation, so new readers // start to appear in the odd group and the even has a chance to drop to zero later on). Only one // writer does this switch, but all that witness the zero can remember it. // // We also split the reader threads into shards ‒ we have multiple copies of the counters, which // prevents some contention and sharing of the cache lines. The writer reads them all and sums them // up. // // # Leases and debts // // Instead of incrementing the reference count, the pointer reference can be owed. In such case, it // is recorded into a global storage. As each thread has its own storage (the global storage is // composed of multiple thread storages), the readers don't contend. When the pointer is no longer // in use, the debt is erased. // // The writer pays all the existing debts, therefore the reader have the full Arc with ref count at // that time. The reader is made aware the debt was paid and decrements the reference count. // // # Memory orders // // ## Synchronizing the data pointed to by the pointer. // // We have AcqRel (well, SeqCst, but that's included) on the swap and Acquire on the loads. In case // of the double read around the debt allocation, we do that on the *second*, because of ABA. // That's also why that SeqCst on the allocation of debt itself is not enough. // // ## The generation lock // // Second, the dangerous area when we borrowed the pointer but haven't yet incremented its ref // count needs to stay between incrementing and decrementing the reader count (in either group). To // accomplish that, using Acquire on the increment and Release on the decrement would be enough. // The loads in the writer use Acquire to complete the edge and make sure no part of the dangerous // area leaks outside of it in the writers view. This Acquire, however, forms the edge only with // the *latest* decrement. By making both the increment and decrement AcqRel, we effectively chain // the edges together. // // Now the hard part :-). We need to ensure that whatever zero a writer sees is not stale in the // sense that it happened before the switch of the pointer. In other words, we need to make sure // that at the time we start to look for the zeroes, we already see all the current readers. To do // that, we need to synchronize the time lines of the pointer itself and the corresponding group // counters. As these are separate, unrelated, atomics, it calls for SeqCst ‒ on the swap and on // the increment. This'll guarantee that they'll know which happened first (either increment or the // swap), making a base line for the following operations (load of the pointer or looking for // zeroes). // // # Memory orders around debts // // The linked list of debt nodes only grows. The shape of the list (existence of nodes) is // synchronized through Release on creation and Acquire on load on the head pointer. // // The debts work similar to locks ‒ Acquire and Release make all the pointer manipulation at the // interval where it is written down. However, we use the SeqCst on the allocation of the debt for // the same reason we do so with the generation lock. // // In case the writer pays the debt, it sees the new enough data (for the same reasons the stale // zeroes are not seen). The reference count on the Arc is AcqRel and makes sure it is not // destroyed too soon. The writer traverses all the slots, therefore they don't need to synchronize // with each other. // // # Orderings on the rest // // We don't really care much if we use a stale generation number ‒ it only works to route the // readers into one or another bucket, but even if it was completely wrong, it would only slow the // waiting for 0 down. So, the increments of it are just hints. // // All other operations can be Relaxed (they either only claim something, which doesn't need to // synchronize with anything else, or they are failed attempts at something ‒ and another attempt // will be made, the successful one will do the necessary synchronization). const MAX_GUARDS: usize = (isize::MAX) as usize; /// Generation lock, to abstract locking and unlocking readers. struct GenLock<'a> { slot: &'a AtomicUsize, } impl<'a> GenLock<'a> { /// Creates a generation lock. fn new<S: LockStorage + 'a>(signal_safe: SignalSafety, lock_storage: &'a S) -> Self { let shard = match signal_safe { SignalSafety::Safe => 0, SignalSafety::Unsafe => lock_storage.choose_shard(), }; let gen = lock_storage.gen_idx().load(Ordering::Relaxed) % GEN_CNT; // SeqCst: Acquire, so the dangerous section stays in. SeqCst to sync timelines with the // swap on the ptr in writer thread. let slot = &lock_storage.shards().as_ref()[shard].0[gen]; let old = slot.fetch_add(1, Ordering::SeqCst); // The trick is taken from Arc. if old > MAX_GUARDS { process::abort(); } GenLock { slot } } /// Removes a generation lock. fn unlock(self) { // Release, so the dangerous section stays in. Acquire to chain the operations. self.slot.fetch_sub(1, Ordering::AcqRel); // Disarm the drop-bomb mem::forget(self); } } /// A bomb so one doesn't forget to unlock generations. #[cfg(debug_assertions)] // The bomb actually makes it ~20% slower, so don't put it into production impl<'a> Drop for GenLock<'a> { fn drop(&mut self) { unreachable!("Forgot to unlock generation"); } } /// How the [Guard] content is protected. enum Protection<'l> { /// The [Guard] contains independent value and doesn't have to be protected in any way. Unprotected, /// One ref-count is owed in the given debt and needs to be paid on release of the [Guard]. Debt(&'static Debt), /// It is locked by a generation lock, needs to be unlocked. Lock(GenLock<'l>), } impl<'l> From<Option<&'static Debt>> for Protection<'l> { fn from(debt: Option<&'static Debt>) -> Self { match debt { Some(d) => Protection::Debt(d), None => Protection::Unprotected, } } } /// A temporary storage of the pointer. /// /// This guard object is returned from most loading methods (with the notable exception of /// [`load_full`](struct.ArcSwapAny.html#method.load_full)). It dereferences to the smart pointer /// loaded, so most operations are to be done using that. pub struct Guard<'l, T: RefCnt> { inner: ManuallyDrop<T>, protection: Protection<'l>, } impl<'a, T: RefCnt> Guard<'a, T> { fn new(ptr: *const T::Base, protection: Protection<'a>) -> Guard<'a, T> { Guard { inner: ManuallyDrop::new(unsafe { T::from_ptr(ptr) }), protection, } } /// Converts it into the held value. /// /// This, on occasion, may be a tiny bit faster than cloning the Arc or whatever is being held /// inside. // Associated function on purpose, because of deref #[cfg_attr(feature = "cargo-clippy", allow(wrong_self_convention))] #[inline] pub fn into_inner(mut lease: Self) -> T { // Drop any debt and release any lock held by the given guard and return a // full-featured value that even can outlive the ArcSwap it originated from. match mem::replace(&mut lease.protection, Protection::Unprotected) { // Not protected, nothing to unprotect. Protection::Unprotected => (), // If we owe, we need to create a new copy of the Arc. But if it gets payed in the // meantime, then we have to release it again, because it is extra. We can't check // first because of races. Protection::Debt(debt) => { T::inc(&lease.inner); let ptr = T::as_ptr(&lease.inner); if !debt.pay::<T>(ptr) { unsafe { T::dec(ptr) }; } } // If we had a lock, we first need to create our own copy, then unlock. Protection::Lock(lock) => { T::inc(&lease.inner); lock.unlock(); } } // The ptr::read & forget is something like a cheating move. We can't move it out, because // we have a destructor and Rust doesn't allow us to do that. let inner = unsafe { ptr::read(lease.inner.deref()) }; mem::forget(lease); inner } /// Create a guard for a given value `inner`. /// /// This can be useful on occasion to pass a specific object to code that expects or /// wants to store a Guard. /// /// # Example /// /// ```rust /// # use arc_swap::{ArcSwap, Guard}; /// # use std::sync::Arc; /// # let p = ArcSwap::from_pointee(42); /// // Create two guards pointing to the same object /// let g1 = p.load(); /// let g2 = Guard::from_inner(Arc::clone(&*g1)); /// # drop(g2); /// ``` pub fn from_inner(inner: T) -> Self { Guard { inner: ManuallyDrop::new(inner), protection: Protection::Unprotected, } } } impl<'a, T: RefCnt> Deref for Guard<'a, T> { type Target = T; #[inline] fn deref(&self) -> &T { self.inner.deref() } } impl<'a, T: Debug + RefCnt> Debug for Guard<'a, T> { fn fmt(&self, formatter: &mut Formatter) -> FmtResult { self.deref().fmt(formatter) } } impl<'a, T: Display + RefCnt> Display for Guard<'a, T> { fn fmt(&self, formatter: &mut Formatter) -> FmtResult { self.deref().fmt(formatter) } } impl<'a, T: RefCnt> Drop for Guard<'a, T> { #[inline] fn drop(&mut self) { match mem::replace(&mut self.protection, Protection::Unprotected) { // We have our own copy of Arc, so we don't need a protection. Do nothing (but release // the Arc below). Protection::Unprotected => (), // If we owed something, just return the debt. We don't have a pointer owned, so // nothing to release. Protection::Debt(debt) => { let ptr = T::as_ptr(&self.inner); if debt.pay::<T>(ptr) { return; } // But if the debt was already paid for us, we need to release the pointer, as we // were effectively already in the Unprotected mode. } // Similarly, we don't have anything owned, we just unlock and be done with it. Protection::Lock(lock) => { lock.unlock(); return; } } // Equivalent to T::dec(ptr) unsafe { ManuallyDrop::drop(&mut self.inner) }; } } /// Comparison of two pointer-like things. // A and B are likely to *be* references, or thin wrappers around that. Calling that with extra // reference is just annoying. #[cfg_attr(feature = "cargo-clippy", allow(needless_pass_by_value))] fn ptr_eq<Base, A, B>(a: A, b: B) -> bool where A: AsRaw<Base>, B: AsRaw<Base>, { let a = a.as_raw(); let b = b.as_raw(); ptr::eq(a, b) } #[derive(Copy, Clone)] enum SignalSafety { Safe, Unsafe, } /// When waiting to something, yield the thread every so many iterations so something else might /// get a chance to run and release whatever is being held. const YIELD_EVERY: usize = 16; /// An atomic storage for a reference counted smart pointer like [`Arc`] or `Option<Arc>`. /// /// This is a storage where a smart pointer may live. It can be read and written atomically from /// several threads, but doesn't act like a pointer itself. /// /// One can be created [`from`] an [`Arc`]. To get the pointer back, use the /// [`load`](#method.load). /// /// # Note /// /// This is the common generic implementation. This allows sharing the same code for storing /// both `Arc` and `Option<Arc>` (and possibly other similar types). /// /// In your code, you most probably want to interact with it through the /// [`ArcSwap`](type.ArcSwap.html) and [`ArcSwapOption`](type.ArcSwapOption.html) aliases. However, /// the methods they share are described here and are applicable to both of them. That's why the /// examples here use `ArcSwap` ‒ but they could as well be written with `ArcSwapOption` or /// `ArcSwapAny`. /// /// # Type parameters /// /// * `T`: The smart pointer to be kept inside. This crate provides implementation for `Arc<_>` and /// `Option<Arc<_>>` (`Rc` too, but that one is not practically useful). But third party could /// provide implementations of the [`RefCnt`] trait and plug in others. /// * `S`: This describes where the generation lock is stored and how it works (this allows tuning /// some of the performance trade-offs). See the [`LockStorage`][LockStorage] trait. /// /// # Examples /// /// ```rust /// # use std::sync::Arc; /// # use arc_swap::ArcSwap; /// let arc = Arc::new(42); /// let arc_swap = ArcSwap::from(arc); /// assert_eq!(42, **arc_swap.load()); /// // It can be read multiple times /// assert_eq!(42, **arc_swap.load()); /// /// // Put a new one in there /// let new_arc = Arc::new(0); /// assert_eq!(42, *arc_swap.swap(new_arc)); /// assert_eq!(0, **arc_swap.load()); /// ``` /// /// [`Arc`]: https://doc.rust-lang.org/std/sync/struct.Arc.html /// [`from`]: https://doc.rust-lang.org/nightly/std/convert/trait.From.html#tymethod.from /// [`RefCnt`]: trait.RefCnt.html pub struct ArcSwapAny<T: RefCnt, S: LockStorage = Global> { // Notes: AtomicPtr needs Sized /// The actual pointer, extracted from the Arc. ptr: AtomicPtr<T::Base>, /// We are basically an Arc in disguise. Inherit parameters from Arc by pretending to contain /// it. _phantom_arc: PhantomData<T>, lock_storage: S, } impl<T: RefCnt, S: LockStorage> From<T> for ArcSwapAny<T, S> { fn from(val: T) -> Self { // The AtomicPtr requires *mut in its interface. We are more like *const, so we cast it. // However, we always go back to *const right away when we get the pointer on the other // side, so it should be fine. let ptr = T::into_ptr(val); Self { ptr: AtomicPtr::new(ptr), _phantom_arc: PhantomData, lock_storage: S::default(), } } } impl<T: RefCnt, S: LockStorage> Drop for ArcSwapAny<T, S> { fn drop(&mut self) { let ptr = *self.ptr.get_mut(); // To pay any possible debts self.wait_for_readers(ptr); // We are getting rid of the one stored ref count unsafe { T::dec(ptr) }; } } impl<T: RefCnt, S: LockStorage> Clone for ArcSwapAny<T, S> { fn clone(&self) -> Self { Self::from(self.load_full()) } } impl<T, S: LockStorage> Debug for ArcSwapAny<T, S> where T: Debug + RefCnt, { fn fmt(&self, formatter: &mut Formatter) -> FmtResult { formatter .debug_tuple("ArcSwapAny") .field(&self.load()) .finish() } } impl<T, S: LockStorage> Display for ArcSwapAny<T, S> where T: Display + RefCnt, { fn fmt(&self, formatter: &mut Formatter) -> FmtResult { self.load().fmt(formatter) } } impl<T: RefCnt + Default, S: LockStorage> Default for ArcSwapAny<T, S> { fn default() -> Self { Self::new(T::default()) } } impl<T: RefCnt, S: LockStorage> ArcSwapAny<T, S> { /// Constructs a new value. pub fn new(val: T) -> Self { Self::from(val) } /// Extracts the value inside. pub fn into_inner(mut self) -> T { let ptr = *self.ptr.get_mut(); // To pay all the debts self.wait_for_readers(ptr); mem::forget(self); unsafe { T::from_ptr(ptr) } } /// Loads the value. /// /// This makes another copy of the held pointer and returns it, atomically (it is /// safe even when other thread stores into the same instance at the same time). /// /// The method is lock-free and wait-free, but usually more expensive than /// [`load`](#method.load). pub fn load_full(&self) -> T { Guard::into_inner(self.load()) } #[inline] fn lock_internal(&self, signal_safe: SignalSafety) -> Guard<'_, T> { let gen = GenLock::new(signal_safe, &self.lock_storage); let ptr = self.ptr.load(Ordering::Acquire); Guard::new(ptr, Protection::Lock(gen)) } /// An async-signal-safe version of [`load`](#method.load) /// /// This method uses only restricted set of primitives to be async-signal-safe, so it can be /// used inside unix signal handlers. It has no advantages outside of them and it has its own /// downsides, so there's no reason to use it outside of them. /// /// # Warning /// /// While the method itself is lock-free (it will not be blocked by anything other threads do), /// methods that write are blocked from completion until the returned /// [`Guard`](struct.Guard.html) is dropped. This includes [`store`](#method.store), /// [`compare_and_swap`](#method.compare_and_swap) and [`rcu`](#method.rcu) and destruction of /// the `ArcSwapAny` instance. /// /// By default, the locks are *shared* across all the instances in the program, therefore it /// blocks writes even to *other* `ArcSwapAny` instances. It is possible to use a private lock /// (which is recommended if you want to do use this method) by using the /// [`IndependentArcSwap`](type.IndependentArcSwap.html) type alias. pub fn load_signal_safe(&self) -> Guard<'_, T> { self.lock_internal(SignalSafety::Safe) } #[inline] fn load_fallible(&self) -> Option<Guard<'static, T>> { // Relaxed is good enough here, see the Acquire below let ptr = self.ptr.load(Ordering::Relaxed); // Try to get a debt slot. If not possible, fail. let debt = Debt::new(ptr as usize)?; let confirm = self.ptr.load(Ordering::Acquire); if ptr == confirm { // Successfully got a debt Some(Guard::new(ptr, Protection::Debt(debt))) } else if debt.pay::<T>(ptr) { // It changed in the meantime, we return the debt (that is on the outdated pointer, // possibly destroyed) and fail. None } else { // It changed in the meantime, but the debt for the previous pointer was already paid // for by someone else, so we are fine using it. Some(Guard::new(ptr, Protection::Unprotected)) } } /// Provides a temporary borrow of the object inside. /// /// This returns a proxy object allowing access to the thing held inside. However, there's /// only limited amount of possible cheap proxies in existence for each thread ‒ if more are /// created, it falls back to equivalent of [`load_full`](#method.load_full) internally. /// /// This is therefore a good choice to use for eg. searching a data structure or juggling the /// pointers around a bit, but not as something to store in larger amounts. The rule of thumb /// is this is suited for local variables on stack, but not in long-living data structures. /// /// # Consistency /// /// In case multiple related operations are to be done on the loaded value, it is generally /// recommended to call `load` just once and keep the result over calling it multiple times. /// First, keeping it is usually faster. But more importantly, the value can change between the /// calls to load, returning different objects, which could lead to logical inconsistency. /// Keeping the result makes sure the same object is used. /// /// ```rust /// # use arc_swap::ArcSwap; /// struct Point { /// x: usize, /// y: usize, /// } /// /// fn print_broken(p: &ArcSwap<Point>) { /// // This is broken, because the x and y may come from different points, /// // combining into an invalid point that never existed. /// println!("X: {}", p.load().x); /// // If someone changes the content now, between these two loads, we /// // have a problem /// println!("Y: {}", p.load().y); /// } /// /// fn print_correct(p: &ArcSwap<Point>) { /// // Here we take a snapshot of one specific point so both x and y come /// // from the same one. /// let point = p.load(); /// println!("X: {}", point.x); /// println!("Y: {}", point.y); /// } /// # let p = ArcSwap::from_pointee(Point { x: 10, y: 20 }); /// # print_correct(&p); /// # print_broken(&p); /// ``` #[inline] pub fn load(&self) -> Guard<'static, T> { self.load_fallible().unwrap_or_else(|| { let locked = self.lock_internal(SignalSafety::Unsafe); // Extracting the object into a full-featured value has the // side effect of dropping the lock. Guard::from_inner(Guard::into_inner(locked)) }) } /// Replaces the value inside this instance. /// /// Further loads will yield the new value. Uses [`swap`](#method.swap) internally. pub fn store(&self, val: T) { drop(self.swap(val)); } /// Exchanges the value inside this instance. /// /// Note that this method is *not* lock-free. In particular, it is possible to block this /// method by using the [`load_signal_safe`](#method.load_signal_safe), but /// [`load`](#method.load) may also block it for very short time (several CPU instructions). If /// this happens, `swap` will busy-wait in the meantime. /// /// It is also possible to cause a deadlock (eg. this is an example of *broken* code): /// /// ```rust,no_run /// # use std::sync::Arc; /// # use arc_swap::ArcSwap; /// let shared = ArcSwap::from(Arc::new(42)); /// let guard = shared.load_signal_safe(); /// // This will deadlock, because the guard is still active here and swap /// // can't pull the value from under its feet. /// shared.swap(Arc::new(0)); /// # drop(guard); /// ``` pub fn swap(&self, new: T) -> T { let new = T::into_ptr(new); // AcqRel needed to publish the target of the new pointer and get the target of the old // one. // // SeqCst to synchronize the time lines with the group counters. let old = self.ptr.swap(new, Ordering::SeqCst); self.wait_for_readers(old); unsafe { T::from_ptr(old) } } /// Swaps the stored Arc if it equals to `current`. /// /// If the current value of the `ArcSwapAny` equals to `current`, the `new` is stored inside. /// If not, nothing happens. /// /// The previous value (no matter if the swap happened or not) is returned. Therefore, if the /// returned value is equal to `current`, the swap happened. You want to do a pointer-based /// comparison to determine it. /// /// In other words, if the caller „guesses“ the value of current correctly, it acts like /// [`swap`](#method.swap), otherwise it acts like [`load_full`](#method.load_full) (including /// the limitations). /// /// The `current` can be specified as `&Arc`, [`Guard`](struct.Guard.html), /// [`&Guards`](struct.Guards.html) or as a raw pointer. pub fn compare_and_swap<C: AsRaw<T::Base>>(&self, current: C, new: T) -> Guard<T> { let cur_ptr = current.as_raw(); let new = T::into_ptr(new); // As noted above, this method has either semantics of load or of store. We don't know // which ones upfront, so we need to implement safety measures for both. let gen = GenLock::new(SignalSafety::Unsafe, &self.lock_storage); let previous_ptr = self.ptr.compare_and_swap(cur_ptr, new, Ordering::SeqCst); let swapped = ptr::eq(cur_ptr, previous_ptr); // Drop it here, because: // * We can't drop it before the compare_and_swap ‒ in such case, it could get recycled, // put into the pointer by another thread with a different value and create a fake // success (ABA). // * We drop it before waiting for readers, because it could have been a Guard with a // generation lock. In such case, the caller doesn't have it any more and can't check if // it succeeded, but that's OK. drop(current); let debt = if swapped { // New went in, previous out, but their ref counts are correct. So nothing to do here. None } else { // Previous is a new copy of what is inside (and it stays there as well), so bump its // ref count. New is thrown away so dec its ref count (but do it outside of the // gen-lock). // // We try to do that by registering a debt and only if that fails by actually bumping // the ref. let debt = Debt::new(previous_ptr as usize); if debt.is_none() { let previous = unsafe { T::from_ptr(previous_ptr) }; T::inc(&previous); T::into_ptr(previous); } debt }; gen.unlock(); if swapped { // We swapped. Before releasing the (possibly only) ref count of previous to user, wait // for all readers to make sure there are no more untracked copies of it. self.wait_for_readers(previous_ptr); } else { // We didn't swap, so new is black-holed. unsafe { T::dec(new) }; } Guard::new(previous_ptr, debt.into()) } /// Wait until all readers go away. fn wait_for_readers(&self, old: *const T::Base) { let mut seen_group = [false; GEN_CNT]; let mut iter = 0usize; loop { // Note that we don't need the snapshot to be consistent. We just need to see both // halves being zero, not necessarily at the same time. let gen = self.lock_storage.gen_idx().load(Ordering::Relaxed); let groups = self .lock_storage .shards() .as_ref() .iter() .fold([0, 0], |[a1, a2], s| { let [v1, v2] = s.snapshot(); [a1 + v1, a2 + v2] }); // Should we increment the generation? Is the next one empty? let next_gen = gen.wrapping_add(1); if groups[next_gen % GEN_CNT] == 0 { // Replace it only if someone else didn't do it in the meantime self.lock_storage .gen_idx() .compare_and_swap(gen, next_gen, Ordering::Relaxed); } for i in 0..GEN_CNT { seen_group[i] = seen_group[i] || (groups[i] == 0); } if seen_group.iter().all(|seen| *seen) { break; } iter = iter.wrapping_add(1); if cfg!(not(miri)) { if iter % YIELD_EVERY == 0 { thread::yield_now(); } else { atomic::spin_loop_hint(); } } } Debt::pay_all::<T>(old); } /// Read-Copy-Update of the pointer inside. /// /// This is useful in read-heavy situations with several threads that sometimes update the data /// pointed to. The readers can just repeatedly use [`load`](#method.load) without any locking. /// The writer uses this method to perform the update. /// /// In case there's only one thread that does updates or in case the next version is /// independent of the previous one, simple [`swap`](#method.swap) or [`store`](#method.store) /// is enough. Otherwise, it may be needed to retry the update operation if some other thread /// made an update in between. This is what this method does. /// /// # Examples /// /// This will *not* work as expected, because between loading and storing, some other thread /// might have updated the value. /// /// ```rust /// # extern crate arc_swap; /// # extern crate crossbeam_utils; /// # /// # use std::sync::Arc; /// # /// # use arc_swap::ArcSwap; /// # use crossbeam_utils::thread; /// # /// let cnt = ArcSwap::from_pointee(0); /// thread::scope(|scope| { /// for _ in 0..10 { /// scope.spawn(|_| { /// let inner = cnt.load_full(); /// // Another thread might have stored some other number than what we have /// // between the load and store. /// cnt.store(Arc::new(*inner + 1)); /// }); /// } /// }).unwrap(); /// // This will likely fail: /// // assert_eq!(10, *cnt.load_full()); /// ``` /// /// This will, but it can call the closure multiple times to retry: /// /// ```rust /// # extern crate arc_swap; /// # extern crate crossbeam_utils; /// # /// # use arc_swap::ArcSwap; /// # use crossbeam_utils::thread; /// # /// let cnt = ArcSwap::from_pointee(0); /// thread::scope(|scope| { /// for _ in 0..10 { /// scope.spawn(|_| cnt.rcu(|inner| **inner + 1)); /// } /// }).unwrap(); /// assert_eq!(10, *cnt.load_full()); /// ``` /// /// Due to the retries, you might want to perform all the expensive operations *before* the /// rcu. As an example, if there's a cache of some computations as a map, and the map is cheap /// to clone but the computations are not, you could do something like this: /// /// ```rust /// # extern crate arc_swap; /// # extern crate crossbeam_utils; /// # extern crate once_cell; /// # /// # use std::collections::HashMap; /// # /// # use arc_swap::ArcSwap; /// # use once_cell::sync::Lazy; /// # /// fn expensive_computation(x: usize) -> usize { /// x * 2 // Let's pretend multiplication is *really expensive expensive* /// } /// /// type Cache = HashMap<usize, usize>; /// /// static CACHE: Lazy<ArcSwap<Cache>> = Lazy::new(|| ArcSwap::default()); /// /// fn cached_computation(x: usize) -> usize { /// let cache = CACHE.load(); /// if let Some(result) = cache.get(&x) { /// return *result; /// } /// // Not in cache. Compute and store. /// // The expensive computation goes outside, so it is not retried. /// let result = expensive_computation(x); /// CACHE.rcu(|cache| { /// // The cheaper clone of the cache can be retried if need be. /// let mut cache = HashMap::clone(&cache); /// cache.insert(x, result); /// cache /// }); /// result /// } /// /// assert_eq!(42, cached_computation(21)); /// assert_eq!(42, cached_computation(21)); /// ``` /// /// # The cost of cloning /// /// Depending on the size of cache above, the cloning might not be as cheap. You can however /// use persistent data structures ‒ each modification creates a new data structure, but it /// shares most of the data with the old one (which is usually accomplished by using `Arc`s /// inside to share the unchanged values). Something like /// [`rpds`](https://crates.io/crates/rpds) or [`im`](https://crates.io/crates/im) might do /// what you need. pub fn rcu<R, F>(&self, mut f: F) -> T where F: FnMut(&T) -> R, R: Into<T>, { let mut cur = self.load(); loop { let new = f(&cur).into(); let prev = self.compare_and_swap(&cur, new); let swapped = ptr_eq(&cur, &prev); if swapped { return Guard::into_inner(prev); } else { cur = prev; } } } /// Provides an access to an up to date projection of the carried data. /// /// # Motivation /// /// Sometimes, an application consists of components. Each component has its own configuration /// structure. The whole configuration contains all the smaller config parts. /// /// For the sake of separation and abstraction, it is not desirable to pass the whole /// configuration to each of the components. This allows the component to take only access to /// its own part. /// /// # Lifetimes & flexibility /// /// This method is not the most flexible way, as the returned type borrows into the `ArcSwap`. /// To provide access into eg. `Arc<ArcSwap<T>>`, you can create the [`Map`] type directly. /// /// # Performance /// /// As the provided function is called on each load from the shared storage, it should /// generally be cheap. It is expected this will usually be just referencing of a field inside /// the structure. /// /// # Examples /// /// ```rust /// extern crate arc_swap; /// extern crate crossbeam_utils; /// /// use std::sync::Arc; /// /// use arc_swap::ArcSwap; /// use arc_swap::access::Access; /// /// struct Cfg { /// value: usize, /// } /// /// fn print_many_times<V: Access<usize>>(value: V) { /// for _ in 0..25 { /// let value = value.load(); /// println!("{}", *value); /// } /// } /// /// let shared = ArcSwap::from_pointee(Cfg { value: 0 }); /// let mapped = shared.map(|c: &Cfg| &c.value); /// crossbeam_utils::thread::scope(|s| { /// // Will print some zeroes and some twos /// s.spawn(|_| print_many_times(mapped)); /// s.spawn(|_| shared.store(Arc::new(Cfg { value: 2 }))); /// }).expect("Something panicked in a thread"); /// ``` pub fn map<I, R, F>(&self, f: F) -> Map<&Self, I, F> where F: Fn(&I) -> &R + Clone, Self: Access<I>, { Map::new(self, f) } } /// An atomic storage for `Arc`. /// /// This is a type alias only. Most of its methods are described on /// [`ArcSwapAny`](struct.ArcSwapAny.html). pub type ArcSwap<T> = ArcSwapAny<Arc<T>>; impl<T, S: LockStorage> ArcSwapAny<Arc<T>, S> { /// A convenience constructor directly from the pointed-to value. /// /// Direct equivalent for `ArcSwap::new(Arc::new(val))`. pub fn from_pointee(val: T) -> Self { Self::from(Arc::new(val)) } /// An [`rcu`](struct.ArcSwapAny.html#method.rcu) which waits to be the sole owner of the /// original value and unwraps it. /// /// This one works the same way as the [`rcu`](struct.ArcSwapAny.html#method.rcu) method, but /// works on the inner type instead of `Arc`. After replacing the original, it waits until /// there are no other owners of the arc and unwraps it. /// /// Possible use case might be an RCU with a structure that is rather slow to drop ‒ if it was /// left to random reader (the last one to hold the old value), it could cause a timeout or /// jitter in a query time. With this, the deallocation is done in the updater thread, /// therefore outside of the hot path. /// /// # Warning /// /// Note that if you store a copy of the `Arc` somewhere except the `ArcSwap` itself for /// extended period of time, this'll busy-wait the whole time. Unless you need the assurance /// the `Arc` is deconstructed here, prefer [`rcu`](#method.rcu). pub fn rcu_unwrap<R, F>(&self, mut f: F) -> T where F: FnMut(&T) -> R, R: Into<Arc<T>>, { let mut wrapped = self.rcu(|prev| f(&*prev)); loop { match Arc::try_unwrap(wrapped) { Ok(val) => return val, Err(w) => { wrapped = w; thread::yield_now(); } } } } } /// An atomic storage for `Option<Arc>`. /// /// This is very similar to [`ArcSwap`](type.ArcSwap.html), but allows storing NULL values, which /// is useful in some situations. /// /// This is a type alias only. Most of the methods are described on /// [`ArcSwapAny`](struct.ArcSwapAny.html). Even though the examples there often use `ArcSwap`, /// they are applicable to `ArcSwapOption` with appropriate changes. /// /// # Examples /// /// ``` /// use std::sync::Arc; /// use arc_swap::ArcSwapOption; /// /// let shared = ArcSwapOption::from(None); /// assert!(shared.load_full().is_none()); /// assert!(shared.swap(Some(Arc::new(42))).is_none()); /// assert_eq!(42, **shared.load_full().as_ref().unwrap()); /// ``` pub type ArcSwapOption<T> = ArcSwapAny<Option<Arc<T>>>; impl<T, S: LockStorage> ArcSwapAny<Option<Arc<T>>, S> { /// A convenience constructor directly from a pointed-to value. /// /// This just allocates the `Arc` under the hood. /// /// # Examples /// /// ```rust /// use arc_swap::ArcSwapOption; /// /// let empty: ArcSwapOption<usize> = ArcSwapOption::from_pointee(None); /// assert!(empty.load().is_none()); /// let non_empty: ArcSwapOption<usize> = ArcSwapOption::from_pointee(42); /// assert_eq!(42, **non_empty.load().as_ref().unwrap()); /// ``` pub fn from_pointee<V: Into<Option<T>>>(val: V) -> Self { Self::new(val.into().map(Arc::new)) } /// A convenience constructor for an empty value. /// /// This is equivalent to `ArcSwapOption::new(None)`. pub fn empty() -> Self { Self::new(None) } } /// An atomic storage that doesn't share the internal generation locks with others. /// /// This makes it bigger and it also might suffer contention (on the HW level) if used from many /// threads at once. But using [`load_signal_safe`](struct.ArcSwapAny.html#method.load_signal_safe) /// will not block writes on other instances. /// /// ```rust /// # use std::sync::Arc; /// # use arc_swap::{ArcSwap, IndependentArcSwap}; /// // This one shares locks with others. /// let shared = ArcSwap::from_pointee(42); /// // But this one has an independent lock. /// let independent = IndependentArcSwap::from_pointee(42); /// /// // This'll hold a lock so any writers there wouldn't complete /// let l = independent.load_signal_safe(); /// // But the lock doesn't influence the shared one, so this goes through just fine /// shared.store(Arc::new(43)); /// /// assert_eq!(42, **l); /// ``` pub type IndependentArcSwap<T> = ArcSwapAny<Arc<T>, PrivateUnsharded>; /// Arc swap for the [Weak] pointer. /// /// This is similar to [ArcSwap], but it doesn't store [Arc], it stores [Weak]. It doesn't keep the /// data alive when pointed to. /// /// This is a type alias only. Most of the methods are described on the /// [`ArcSwapAny`](struct.ArcSwapAny.html). /// /// [Weak]: std::sync::Weak #[cfg(feature = "weak")] pub type ArcSwapWeak<T> = ArcSwapAny<std::sync::Weak<T>>; #[cfg(test)] mod tests { extern crate crossbeam_utils; use std::panic; use std::sync::atomic::AtomicUsize; use std::sync::Barrier; use self::crossbeam_utils::thread; use super::*; /// Similar to the one in doc tests of the lib, but more times and more intensive (we want to /// torture it a bit). /// /// Takes some time, presumably because this starts 21 000 threads during its lifetime and 20 /// 000 of them just wait in a tight loop for the other thread to happen. #[test] fn publish() { for _ in 0..100 { let config = ArcSwap::<String>::default(); let ended = AtomicUsize::new(0); thread::scope(|scope| { for _ in 0..20 { scope.spawn(|_| loop { let cfg = config.load_full(); if !cfg.is_empty() { assert_eq!(*cfg, "New configuration"); ended.fetch_add(1, Ordering::Relaxed); return; } atomic::spin_loop_hint(); }); } scope.spawn(|_| { let new_conf = Arc::new("New configuration".to_owned()); config.store(new_conf); }); }) .unwrap(); assert_eq!(20, ended.load(Ordering::Relaxed)); let arc = config.load_full(); assert_eq!(2, Arc::strong_count(&arc)); assert_eq!(0, Arc::weak_count(&arc)); } } /// Similar to the doc tests of ArcSwap, but happens more times. #[test] fn swap_load() { for _ in 0..100 { let arc = Arc::new(42); let arc_swap = ArcSwap::from(Arc::clone(&arc)); assert_eq!(42, **arc_swap.load()); // It can be read multiple times assert_eq!(42, **arc_swap.load()); // Put a new one in there let new_arc = Arc::new(0); assert_eq!(42, *arc_swap.swap(Arc::clone(&new_arc))); assert_eq!(0, **arc_swap.load()); // One loaded here, one in the arc_swap, one in new_arc let loaded = arc_swap.load_full(); assert_eq!(3, Arc::strong_count(&loaded)); assert_eq!(0, Arc::weak_count(&loaded)); // The original got released from the arc_swap assert_eq!(1, Arc::strong_count(&arc)); assert_eq!(0, Arc::weak_count(&arc)); } } /// Two different writers publish two series of values. The readers check that it is always /// increasing in each serie. /// /// For performance, we try to reuse the threads here. #[test] fn multi_writers() { let first_value = Arc::new((0, 0)); let shared = ArcSwap::from(Arc::clone(&first_value)); const WRITER_CNT: usize = 2; const READER_CNT: usize = 3; const ITERATIONS: usize = 100; const SEQ: usize = 50; let barrier = Barrier::new(READER_CNT + WRITER_CNT); thread::scope(|scope| { for w in 0..WRITER_CNT { // We need to move w into the closure. But we want to just reference the other // things. let barrier = &barrier; let shared = &shared; let first_value = &first_value; scope.spawn(move |_| { for _ in 0..ITERATIONS { barrier.wait(); shared.store(Arc::clone(&first_value)); barrier.wait(); for i in 0..SEQ { shared.store(Arc::new((w, i + 1))); } } }); } for _ in 0..READER_CNT { scope.spawn(|_| { for _ in 0..ITERATIONS { barrier.wait(); barrier.wait(); let mut previous = [0; 2]; let mut last = Arc::clone(&first_value); loop { let cur = shared.load(); if Arc::ptr_eq(&last, &cur) { atomic::spin_loop_hint(); continue; } let (w, s) = **cur; assert!(previous[w] < s); previous[w] = s; last = Guard::into_inner(cur); if s == SEQ { break; } } } }); } }) .unwrap(); } #[test] /// Make sure the reference count and compare_and_swap works as expected. fn cas_ref_cnt() { const ITERATIONS: usize = 50; let shared = ArcSwap::from(Arc::new(0)); for i in 0..ITERATIONS { let orig = shared.load_full(); assert_eq!(i, *orig); if i % 2 == 1 { // One for orig, one for shared assert_eq!(2, Arc::strong_count(&orig)); } let n1 = Arc::new(i + 1); // Fill up the slots sometimes let fillup = || { if i % 2 == 0 { Some((0..50).map(|_| shared.load()).collect::<Vec<_>>()) } else { None } }; let guards = fillup(); // Success let prev = shared.compare_and_swap(&orig, Arc::clone(&n1)); assert!(ptr_eq(&orig, &prev)); drop(guards); // One for orig, one for prev assert_eq!(2, Arc::strong_count(&orig)); // One for n1, one for shared assert_eq!(2, Arc::strong_count(&n1)); assert_eq!(i + 1, **shared.load()); let n2 = Arc::new(i); drop(prev); let guards = fillup(); // Failure let prev = Guard::into_inner(shared.compare_and_swap(&orig, Arc::clone(&n2))); drop(guards); assert!(ptr_eq(&n1, &prev)); // One for orig assert_eq!(1, Arc::strong_count(&orig)); // One for n1, one for shared, one for prev assert_eq!(3, Arc::strong_count(&n1)); // n2 didn't get increased assert_eq!(1, Arc::strong_count(&n2)); assert_eq!(i + 1, **shared.load()); } let a = shared.load_full(); // One inside shared, one for a assert_eq!(2, Arc::strong_count(&a)); drop(shared); // Only a now assert_eq!(1, Arc::strong_count(&a)); } #[test] /// Multiple RCUs interacting. fn rcu() { const ITERATIONS: usize = 50; const THREADS: usize = 10; let shared = ArcSwap::from(Arc::new(0)); thread::scope(|scope| { for _ in 0..THREADS { scope.spawn(|_| { for _ in 0..ITERATIONS { shared.rcu(|old| **old + 1); } }); } }) .unwrap(); assert_eq!(THREADS * ITERATIONS, **shared.load()); } #[test] /// Multiple RCUs interacting, with unwrapping. fn rcu_unwrap() { const ITERATIONS: usize = 50; const THREADS: usize = 10; let shared = ArcSwap::from(Arc::new(0)); thread::scope(|scope| { for _ in 0..THREADS { scope.spawn(|_| { for _ in 0..ITERATIONS { shared.rcu_unwrap(|old| *old + 1); } }); } }) .unwrap(); assert_eq!(THREADS * ITERATIONS, **shared.load()); } /// Handling null/none values #[test] fn nulls() { let shared = ArcSwapOption::from(Some(Arc::new(0))); let orig = shared.swap(None); assert_eq!(1, Arc::strong_count(&orig.unwrap())); let null = shared.load(); assert!(null.is_none()); let a = Arc::new(42); let orig = shared.compare_and_swap(ptr::null(), Some(Arc::clone(&a))); assert!(orig.is_none()); assert_eq!(2, Arc::strong_count(&a)); let orig = Guard::into_inner(shared.compare_and_swap(&None::<Arc<_>>, None)); assert_eq!(3, Arc::strong_count(&a)); assert!(ptr_eq(&a, &orig)); } /// We have a callback in RCU. Check what happens if we access the value from within. #[test] fn recursive() { let shared = ArcSwap::from(Arc::new(0)); shared.rcu(|i| { if **i < 10 { shared.rcu(|i| **i + 1); } **i }); assert_eq!(10, **shared.load()); assert_eq!(2, Arc::strong_count(&shared.load_full())); } /// A panic from within the rcu callback should not change anything. #[test] fn rcu_panic() { let shared = ArcSwap::from(Arc::new(0)); assert!(panic::catch_unwind(|| shared.rcu(|_| -> usize { panic!() })).is_err()); assert_eq!(1, Arc::strong_count(&shared.swap(Arc::new(42)))); } /// Accessing the value inside ArcSwap with Guards (and checks for the reference counts). #[test] fn load_cnt() { let a = Arc::new(0); let shared = ArcSwap::from(Arc::clone(&a)); // One in shared, one in a assert_eq!(2, Arc::strong_count(&a)); let guard = shared.load(); assert_eq!(0, **guard); // The guard doesn't have its own ref count now assert_eq!(2, Arc::strong_count(&a)); let guard_2 = shared.load(); // Unlike with guard, this does not deadlock shared.store(Arc::new(1)); // But now, each guard got a full Arc inside it assert_eq!(3, Arc::strong_count(&a)); // And when we get rid of them, they disappear drop(guard_2); assert_eq!(2, Arc::strong_count(&a)); let _b = Arc::clone(&guard); assert_eq!(3, Arc::strong_count(&a)); // We can drop the guard it came from drop(guard); assert_eq!(2, Arc::strong_count(&a)); let guard = shared.load(); assert_eq!(1, **guard); drop(shared); // We can still use the guard after the shared disappears assert_eq!(1, **guard); let ptr = Arc::clone(&guard); // One in shared, one in guard assert_eq!(2, Arc::strong_count(&ptr)); drop(guard); assert_eq!(1, Arc::strong_count(&ptr)); } /// There can be only limited amount of leases on one thread. Following ones are created, but /// contain full Arcs. #[test] fn lease_overflow() { let a = Arc::new(0); let shared = ArcSwap::from(Arc::clone(&a)); assert_eq!(2, Arc::strong_count(&a)); let mut guards = (0..1000).map(|_| shared.load()).collect::<Vec<_>>(); let count = Arc::strong_count(&a); assert!(count > 2); let guard = shared.load(); assert_eq!(count + 1, Arc::strong_count(&a)); drop(guard); assert_eq!(count, Arc::strong_count(&a)); // When we delete the first one, it didn't have an Arc in it, so the ref count doesn't drop guards.swap_remove(0); // But new one reuses now vacant the slot and doesn't create a new Arc let _guard = shared.load(); assert_eq!(count, Arc::strong_count(&a)); } #[test] fn load_null() { let shared = ArcSwapOption::<usize>::default(); let guard = shared.load(); assert!(guard.is_none()); shared.store(Some(Arc::new(42))); assert_eq!(42, **shared.load().as_ref().unwrap()); } #[test] fn from_into() { let a = Arc::new(42); let shared = ArcSwap::new(a); let guard = shared.load(); let a = shared.into_inner(); assert_eq!(42, *a); assert_eq!(2, Arc::strong_count(&a)); drop(guard); assert_eq!(1, Arc::strong_count(&a)); } // Note on the Relaxed order here. This should be enough, because there's that barrier.wait // in between that should do the synchronization of happens-before for us. And using SeqCst // would probably not help either, as there's nothing else with SeqCst here in this test to // relate it to. #[derive(Default)] struct ReportDrop(Arc<AtomicUsize>); impl Drop for ReportDrop { fn drop(&mut self) { self.0.fetch_add(1, Ordering::Relaxed); } } const ITERATIONS: usize = 50; /// Interaction of two threads about a guard and dropping it. /// /// We make sure everything works in timely manner (eg. dropping of stuff) even if multiple /// threads interact. /// /// The idea is: /// * Thread 1 loads a value. /// * Thread 2 replaces the shared value. The original value is not destroyed. /// * Thread 1 drops the guard. The value is destroyed and this is observable in both threads. #[test] fn guard_drop_in_thread() { for _ in 0..ITERATIONS { let cnt = Arc::new(AtomicUsize::new(0)); let shared = ArcSwap::from_pointee(ReportDrop(cnt.clone())); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped prematurely"); // We need the threads to wait for each other at places. let sync = Barrier::new(2); thread::scope(|scope| { scope.spawn(|_| { let guard = shared.load(); sync.wait(); // Thread 2 replaces the shared value. We wait for it to confirm. sync.wait(); drop(guard); assert_eq!(cnt.load(Ordering::Relaxed), 1, "Value not dropped"); // Let thread 2 know we already dropped it. sync.wait(); }); scope.spawn(|_| { // Thread 1 loads, we wait for that sync.wait(); shared.store(Default::default()); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped while still in use"); // Let thread 2 know we replaced it sync.wait(); // Thread 1 drops its guard. We wait for it to confirm. sync.wait(); assert_eq!(cnt.load(Ordering::Relaxed), 1, "Value not dropped"); }); }) .unwrap(); } } /// Check dropping a lease in a different thread than it was created doesn't cause any /// problems. #[test] fn guard_drop_in_another_thread() { for _ in 0..ITERATIONS { let cnt = Arc::new(AtomicUsize::new(0)); let shared = ArcSwap::from_pointee(ReportDrop(cnt.clone())); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped prematurely"); let guard = shared.load(); drop(shared); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped prematurely"); thread::scope(|scope| { scope.spawn(|_| { drop(guard); }); }) .unwrap(); assert_eq!(cnt.load(Ordering::Relaxed), 1, "Not dropped"); } } /// Similar, but for peek guard. #[test] fn signal_drop_in_another_thread() { for _ in 0..ITERATIONS { let cnt = Arc::new(AtomicUsize::new(0)); let shared = ArcSwap::from_pointee(ReportDrop(cnt.clone())); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped prematurely"); let guard = shared.load_signal_safe(); // We can't drop here, sorry. Or, not even replace, as that would deadlock. thread::scope(|scope| { scope.spawn(|_| { drop(guard); }); assert_eq!(cnt.load(Ordering::Relaxed), 0, "Dropped prematurely"); shared.swap(Default::default()); assert_eq!(cnt.load(Ordering::Relaxed), 1, "Not dropped"); }) .unwrap(); } } #[test] fn load_option() { let shared = ArcSwapOption::from_pointee(42); // The type here is not needed in real code, it's just addition test the type matches. let opt: Option<_> = Guard::into_inner(shared.load()); assert_eq!(42, *opt.unwrap()); shared.store(None); assert!(shared.load().is_none()); } // Check stuff can get formatted #[test] fn debug_impl() { let shared = ArcSwap::from_pointee(42); assert_eq!("ArcSwapAny(42)", &format!("{:?}", shared)); assert_eq!("42", &format!("{:?}", shared.load())); } #[test] fn display_impl() { let shared = ArcSwap::from_pointee(42); assert_eq!("42", &format!("{}", shared)); assert_eq!("42", &format!("{}", shared.load())); } // The following "tests" are not run, only compiled. They check that things that should be // Send/Sync actually are. fn _check_stuff_is_send_sync() { let shared = ArcSwap::from_pointee(42); let moved = ArcSwap::from_pointee(42); let shared_ref = &shared; let lease = shared.load(); let lease_ref = &lease; let lease = shared.load(); let guard = shared.load_signal_safe(); let guard_ref = &guard; let guard = shared.load_signal_safe(); thread::scope(|s| { s.spawn(move |_| { let _ = guard; let _ = guard_ref; let _ = lease; let _ = lease_ref; let _ = shared_ref; let _ = moved; }); }) .unwrap(); } }