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// Copyright (c) 2014-2016 Robert Clipsham <robert@octarineparrot.com> // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Support for sending and receiving data link layer packets. extern crate ipnetwork; extern crate libc; extern crate pnet_base; extern crate pnet_sys; use std::io; use std::option::Option; use std::time::Duration; use ipnetwork::IpNetwork; pub use pnet_base::{MacAddr, ParseMacAddrErr}; mod bindings; #[cfg(windows)] #[path = "winpcap.rs"] mod backend; #[cfg(windows)] pub mod winpcap; #[cfg(all(not(feature = "netmap"), any(target_os = "linux", target_os = "android" ) ) )] #[path = "linux.rs"] mod backend; #[cfg(any(target_os = "linux", target_os = "android"))] pub mod linux; #[cfg(all(not(feature = "netmap"), any(target_os = "freebsd", target_os = "openbsd", target_os = "macos") ) )] #[path = "bpf.rs"] mod backend; #[cfg(any(target_os = "freebsd", target_os = "macos"))] pub mod bpf; #[cfg(feature = "netmap")] #[path = "netmap.rs"] mod backend; #[cfg(feature = "netmap")] pub mod netmap; #[cfg(feature = "pcap")] pub mod pcap; pub mod dummy; /// Type alias for an `EtherType`. pub type EtherType = u16; /// Type of data link channel to present (Linux only). #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] pub enum ChannelType { /// Send and receive layer 2 packets directly, including headers. Layer2, /// Send and receive "cooked" packets - send and receive network layer packets. Layer3(EtherType), } /// A channel for sending and receiving at the data link layer. /// /// NOTE: It is important to always include a catch-all variant in match statements using this /// enum, since new variants may be added. For example: /// /// ```ignore /// match some_channel { /// Ethernet(tx, rx) => { /* Handle Ethernet packets */ }, /// _ => panic!("Unhandled channel type") /// } /// ``` pub enum Channel { /// A datalink channel which sends and receives Ethernet packets. Ethernet(Box<dyn DataLinkSender>, Box<dyn DataLinkReceiver>), /// This variant should never be used. /// /// Including it allows new variants to be added to `Channel` without breaking existing code. PleaseIncludeACatchAllVariantWhenMatchingOnThisEnum, } /// Socket fanout type (Linux only). #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] pub enum FanoutType { HASH, LB, CPU, ROLLOVER, RND, QM, CBPF, EBPF, } /// Fanout settings (Linux only). #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] pub struct FanoutOption { pub group_id: u16, pub fanout_type: FanoutType, pub defrag: bool, pub rollover: bool, } /// A generic configuration type, encapsulating all options supported by each backend. /// /// Each option should be treated as a hint - each backend is free to ignore any and all /// options which don't apply to it. #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] pub struct Config { /// The size of buffer to use when writing packets. Defaults to 4096. pub write_buffer_size: usize, /// The size of buffer to use when reading packets. Defaults to 4096. pub read_buffer_size: usize, /// Linux/BPF/Netmap only: The read timeout. Defaults to None. pub read_timeout: Option<Duration>, /// Linux/BPF/Netmap only: The write timeout. Defaults to None. pub write_timeout: Option<Duration>, /// Linux only: Specifies whether to read packets at the datalink layer or network layer. /// Defaults to Layer2 pub channel_type: ChannelType, /// BPF/OS X only: The number of /dev/bpf* file descriptors to attempt before failing. Defaults /// to: 1000. pub bpf_fd_attempts: usize, pub linux_fanout: Option<FanoutOption>, } impl Default for Config { fn default() -> Config { Config { write_buffer_size: 4096, read_buffer_size: 4096, read_timeout: None, write_timeout: None, channel_type: ChannelType::Layer2, bpf_fd_attempts: 1000, linux_fanout: None, } } } /// Create a new datalink channel for sending and receiving data. /// /// This allows for sending and receiving packets at the data link layer. /// /// A list of network interfaces can be retrieved using datalink::interfaces(). /// /// The configuration serves as a hint to the backend - some or all of it may be used or ignored, /// depending on which backend is used. /// /// When matching on the returned channel, make sure to include a catch-all so that code doesn't /// break when new channel types are added. #[inline] pub fn channel(network_interface: &NetworkInterface, configuration: Config) -> io::Result<Channel> { backend::channel(network_interface, (&configuration).into()) } /// Trait to enable sending `$packet` packets. pub trait DataLinkSender: Send { /// Create and send a number of packets. /// /// This will call `func` `num_packets` times. The function will be provided with a /// mutable packet to manipulate, which will then be sent. This allows packets to be /// built in-place, avoiding the copy required for `send`. If there is not sufficient /// capacity in the buffer, None will be returned. #[inline] fn build_and_send( &mut self, num_packets: usize, packet_size: usize, func: &mut dyn FnMut(&mut [u8]), ) -> Option<io::Result<()>>; /// Send a packet. /// /// This may require an additional copy compared to `build_and_send`, depending on the /// operating system being used. The second parameter is currently ignored, however /// `None` should be passed. #[inline] fn send_to(&mut self, packet: &[u8], dst: Option<NetworkInterface>) -> Option<io::Result<()>>; } /// Structure for receiving packets at the data link layer. Should be constructed using /// `datalink_channel()`. pub trait DataLinkReceiver: Send { #[inline] /// Get the next ethernet frame in the channel. fn next(&mut self) -> io::Result<&[u8]>; } /// Represents a network interface and its associated addresses. #[derive(Clone, PartialEq, Eq, Debug, Hash)] pub struct NetworkInterface { /// The name of the interface. pub name: String, /// The interface index (operating system specific). pub index: u32, /// A MAC address for the interface. pub mac: Option<MacAddr>, /// IP addresses and netmasks for the interface. pub ips: Vec<IpNetwork>, /// Operating system specific flags for the interface. pub flags: u32, } impl NetworkInterface { /// Retrieve the MAC address associated with the interface. pub fn mac_address(&self) -> MacAddr { self.mac.unwrap() } pub fn is_up(&self) -> bool { self.flags & (pnet_sys::IFF_UP as u32) != 0 } pub fn is_broadcast(&self) -> bool { self.flags & (pnet_sys::IFF_BROADCAST as u32) != 0 } /// Is the interface a loopback interface? pub fn is_loopback(&self) -> bool { self.flags & (pnet_sys::IFF_LOOPBACK as u32) != 0 } pub fn is_point_to_point(&self) -> bool { self.flags & (pnet_sys::IFF_POINTOPOINT as u32) != 0 } pub fn is_multicast(&self) -> bool { self.flags & (pnet_sys::IFF_MULTICAST as u32) != 0 } } impl ::std::fmt::Display for NetworkInterface { fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result { const FLAGS: [&'static str; 5] = ["UP", "BROADCAST", "LOOPBACK", "POINTOPOINT", "MULTICAST"]; let flags = if self.flags > 0 { let rets = [ self.is_up(), self.is_broadcast(), self.is_loopback(), self.is_point_to_point(), self.is_multicast(), ]; format!( "{:X}<{}>", self.flags, rets.iter() .zip(FLAGS.iter()) .filter(|&(ret, _)| ret == &true) .map(|(_, name)| name.to_string()) .collect::<Vec<String>>() .join(",") ) } else { format!("{:X}", self.flags) }; let mac = self.mac .map(|mac| mac.to_string()) .unwrap_or("N/A".to_owned()); let ips = if self.ips.len() > 0 { format!( "\n{}", self.ips .iter() .map(|ip| { if ip.is_ipv4() { format!(" inet: {}", ip) } else { format!(" inet6: {}", ip) } }) .collect::<Vec<String>>() .join("\n") ) } else { "".to_string() }; write!( f, "{}: flags={} index: {} ether: {}{}", self.name, flags, self.index, mac, ips ) } } /// Get a list of available network interfaces for the current machine. pub fn interfaces() -> Vec<NetworkInterface> { backend::interfaces() }